Review

Sniper Elite 4 Review

  • First Released Feb 14, 2017
    released
  • PC
  • XONE
  • PS4

Cranial trauma.

There's always been something voyeuristic about sniping in video games. With a powerful rifle in hand, you're perched in some bombed-out tower overlooking a Nazi-occupied town, your crosshairs fixated squarely on the head of an enemy soldier as he strides along his designated patrol route. He has no idea that with one pull of the trigger, you're about to send a bullet careening through flesh and bone, snuffing out his young life in a single, gory instant. It's in these moments, when an unaware enemy is trained in your sights and you take a deep breath before pulling the trigger on a skull-shattering killshot, that make Rebellion's Sniper Elite such a devilish joy. Where the series has regularly faltered, however, is in the moments between these euphoric, long-range kills, where it has often been a cumbersome chore just to get around in a stealthy manner. With Sniper Elite 4, Rebellion has changed all that.

This starts with the levels themselves. In Sniper Elite 3, Rebellion abandoned the linearity of previous series entries in favour of opening things up, and Sniper Elite 4 continues that trend in grand fashion. The smallest map in Sniper Elite 4 is three times the size of the largest one seen in its predecessor, and these expansive sandboxes are brimming with open-ended objectives you can choose to complete in any way you desire and in any order you please. They're varied locales, too, stretching across picturesque Italian landscapes on the verge of invasion: from the sunswept isolation of a cavernous island off the coast, to the narrow confines of an opulent beachfront town, to the dense overgrowth found in the heart of a verdant forest. Each one teeming with fascists just waiting to be extinguished with a well-placed bullet.

Click image to view in full screen
Click image to view in full screen

And these massive playgrounds aren't just big for the sake of it; they grease the cogs of every other aspect of Sniper Elite 4's design. Collectibles and advantageous sniping positions are judiciously dotted around each map, encouraging you to explore, and the macabre satisfaction of sniping is increased tenfold when you're able to execute a pinpoint headshot from as far as 400 metres away. Sniper Elite's signature X-ray kills return in all their morbid glory here--now with even more detail--and it's a particular treat to see a bullet travel over these extensive distances before colliding with an enemy's skull, the hot lead bursting through eyeballs and sending a mixture of brain matter and skull fragments scattering onto the floor. This may sound tasteless, but the series' grisly ballistics are still second to none--and there's something wonderfully schlocky about rupturing an enemy's scrotum from 200 metres away.

Getting into these fruitful sniping positions isn't the chore it once was either. There's a newfound responsiveness to protagonist Karl Fairburne's movement that makes it easier to get around and stay hidden. This polishing of the underlying mechanics makes tiptoeing across these mammoth spaces enjoyable in itself. There's a decent degree of verticality to each map, too, and you now have the ability to utilize it by clambering up specific surfaces, jumping across gaps, and climbing in and out of windows to navigate with increased freedom--not to mention the ability to wipe out a few enemies with some stealthy ledge takedowns. Environmental kills also play a part, whether it's a convenient red barrell or a rickety-looking bridge, and foliage is often a welcome aid to keep you out of sight from curious Nazi eyes.

With the structure (or lack thereof) of its open-ended mission design, there's also a clear emphasis on experimentation. This is never more evident than with the two-pronged function of each item in your deep-pocketed arsenal. For distraction devices, this means you can switch between throwing rocks to lure enemies to a specific area, or a whistle that will bring them straight to you. Where it really gets fun, however, is with the bevy of explosives in your stockpile. Equip landmine, for example, and you can set it to detonate after one press or two. The former will see it explode the moment it's stood on, which is ideal for a single enemy; while the latter detonates after two steps, making it perfect for dealing with groups. Rig one up with two presses in, say, a doorway, and the delayed blast radius is liable to take out three or four enemies, rather than just the first guy to enter the room. Once you start booby trapping bodies, this devious feature really comes into its own.

Personally, I have a soft spot for the sniper rifle's secondary function: suppressed rounds. These trade dramatic bullet drop-off for silent sniper fire, giving you the flexibility to use the game's standout feature with much more frequency. This was actually an issue in Sniper Elite 3, where it often felt like there were too few chances to use the sniper rifle without alerting everyone to your position, almost encouraging you to stick with the silenced pistol. There are still opportunities to mask the loud crack of your rifle with malfunctioning generators or the thundering noise of Luftwaffe flying overhead, which is the ideal way to silently pop skulls. But in areas where this isn't always possible, you now have the option to snipe with far more regularity, which is key in a game built around doing just that.

If you are spotted and the bullets start flying, pulling out your Thompson and going toe-to-toe with the bloodthirsty fascists isn't as clunky or frustrating as it has been previously. There's a fluidity to the way the game shifts from stealth to action and then back again. And while its cover-based shooting is merely competent at best, its viability as a messy plan B for when things go awry is very much appreciated--which, once again, traces back to the size of the levels themselves. Every objective essentially occupies a pocket of space on these vast maps. Once you're inside one of these pockets, you can cause as much mayhem and destruction as you please, and the rest of the enemies dotted across the level will be none the wiser. This allows you to go in all guns blazing and savour each violent moment, safe in the knowledge that you won't have to worry about the rest of the mission being full of Nazis on high alert. It's a smart choice.

The AI shows a marked improvement over its predecessors in situations similar to this. They'll attempt to triangulate your position based on the sound of gunfire, and officers will command their troops to overwhelm you if they have your location locked down. Inconsistency is a common menace, though, and they're not always the brightest bunch. There were a number of occasions where I would simply circle around an area after being spotted, only to find a bundle of enemies cowering behind cover near my last known position. With all of their backs turned, it was easy pickings. In other instances I've killed an enemy whose body is quickly discovered by one of his buddies. Naturally, I kill him while he's examining it, which garners the attention of another guard, and you can probably tell where I'm going with this. Guard after guard after guard; each one brazenly disregarding the growing pile of corpses to wade into my line of sight.

If you want a harder challenge from the occasional bungling enemy, the “Authentic” difficulty setting strips away all of the handy assists and extends the life of the campaign with a steep learning curve. You'll probably want to skip all of the cutscenes a second time through, though. The plot is completely forgettable; a stereotypical World War II tale, with an unhinged Nazi villain, and a superweapon only our gruff American hero can stop. Some surface level details touch on the Italian resistance and the mafia's role in the war, but it never delves deep enough to be particularly enlightening or engaging as a story. Beyond the beautiful Italian landscapes, the setting isn't exploited as much as one might hope.

Sniper Elite 4 feels like a natural progression for this series, as Rebellion continues to refine its systems and put a greater emphasis on the long-range shooting

Multiplayer serves up a plethora of game modes spread across competitive and cooperative offerings. Control asks teams to battle for supremacy over an ever-moving control point, disregarding the sniper rifle in favour of some up-close-and-personal skirmishes. This sits in stark contrast to the rest of the competitive modes, which are predominantly marksman affairs. If you enjoy cautiously moving across maps with an eye open for the glint of an enemy scope, then there will be something here for you. I can't say I've ever regularly enjoyed sniping in multiplayer shooters, so entire matches based around this style of combat aren't for me. Killing a human player from the opposite side of a map is still immensely satisfying, but these moments are so few and far between, it was never enough to hold my attention for too long.

Survival fares much better, as up to four players work together to withstand increasingly challenging waves of enemies-- à la Horde mode. As snipers, distance is a key advantage, and it's fun finding an opportune location to seek shelter and pick off each wave of progressively difficult Nazis. In a unique twist, the supply box you use to replenish your ammunition also moves to a different location every few waves, forcing you to get creative with your trap placement, and discover new areas to camp out. Once mortar fire, tanks, and heavily-armoured units rain down upon you, it can get incredibly tense.

Sniper Elite 4 feels like a natural progression for this series, as Rebellion continues to refine its systems and put a greater emphasis on the long-range shooting it does so well. Its stealth and action mechanics may be simplistic, but they're functional and regularly enjoyable. And the maps--with their impressive scale, open-ended objectives, and clever level design--coalesce these disparate systems into a creative and fulfilling whole. There are still some issues with AI inconsistency, a bland story, and some dull competitive multiplayer, but it finally feels like this series is living up to its long-standing potential.

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The Good

  • X-ray kills are morbidly satisfying
  • Level and objective design encourages creative thinking
  • Expanded and refined stealth and action
  • Expansive arsenal with multiple functions

The Bad

  • AI is inconsistent
  • Uninspired story
  • Tedious competitive multiplayer

About the Author

Richard completed Sniper Elite 4's campaign in around ten hours, before touching on the authentic difficulty level, and dying a lot in multiplayer. He inflicted quite the checklist of damaged organs, from ruptured brains, hearts, lungs, intestines, and, of course, testicles.
124 Comments  RefreshSorted By 
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Barracuda54

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Love this game, just finished my third go around with this game, the last Mission in the Fortress gave me fits but I finally won out, working on the DLC now, finished the first one already, working on Part 2.

Anyone have any info on V2 Remastered?, did you play it?, did you like it?...I'm getting all kinds of mixed signals on this one....Any help would be good.

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hollywood1

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@richardwakeling Hey mate, question.... did you review this on an Xbox One or a PS4?? Trying to decided which console to purchase it on. Thanks.

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richardwakeling

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@hollywood1: PS4.

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hollywood1

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@richardwakeling: Cheers.

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banhearing1

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SE4....have side & challenger ?? I knew Ghost recon coming. mean everybody stop play SE4 oh boy

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jackr288

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Edited By jackr288

8/10..... I never read such crap in my life this game is terrible!!!! the AI is Horrific and the game is boring as hell, zero challenge throughout the entire game and ye're actually trying to help sell this s#+t??? Who ever did your research is definitely not a gamer and should find a different career! You can polish a turd all you want but all you're doing is destroying the gaming industry making this pile of poo out to be a top level game

Its about as difficult as putting on a pair of socks. 15-20 minutes in after you shoot a few enemies with x-ray there isn't any more in it worth playing, the graphics on battlefield bad company 2 were as good if not better with much more to offer as a game ....which is a 7 year old game made for a less powerful console

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hollywood1

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@jackr288: Which console did you play Sniper Elite 4 on? PS4 or Xbox One?

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DEVILTAZ35

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Edited By DEVILTAZ35

@jackr288: Then take it off easy mode and actually play it as it was intended.

If you search for all the letters etc and read everything it takes hours and hours. If you search out every person to kill just the first level has something like 82 enemies.

Not everyone is easy to kill , they flank you , use grenades to flush you out of cover.

I can only assume you never even played this.

As for the graphics, on the PRo and i assume the PC this game has spectacular lighting effects and very detailed graphics.

It's not the best game out there visually but certainly not a turkey.

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jackr288

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Edited By jackr288

@deviltaz35: I played through on sniper elite difficulty the AI was very predictable and visually impaired, they would walk up to within 10 feet of you in daylight before realising your even there! The graphics aren't great at all yes it has a bigger map, but compared to the likes of battlefield 1 or even gtav a much older game where there's is much more happening in each map and much more to interact with, it's hard to believe they couldn't have done more. I'm a long way off Being alone to think this

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DEVILTAZ35

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@jackr288: Ok fair enough maybe you just expect too much from it. It is not a sniper simulation even the dev admitted that in an interview i read. It is just a fun game not to be taken too seriously.

I didn't have any issue with the AI , but then again i didn't play it purely as a sniper game either. It works well just as a semi run and gun type game alot of the time and compared to the previous game i am enjoying this alot.

The railyard level is excellent and the lighting and texture detail , especially the water with light reflecting off it and being blinded through windows from sunlight is far and away superior to most games.

I also liked the way these maps interconnected with caves leading up to other levels in a map etc. It was well thought out.

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jackr288

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Edited By jackr288

@deviltaz35: but do you believe it's good enough to be an 8/10 game up there with the greats?

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DEVILTAZ35

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@jackr288: Yeah it is my game of the year so far to be honest. I spent 12 hours just finding everything i could on level 1. Still missed a few things as i have a feeling i threw someone in the water before realising you were meant to collect things off bodies :)

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TheNoahcat

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Edited By TheNoahcat

@jackr288: Don't you just love it when 8 year olds get ahold of their parents email.....

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jackr288

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@thenoahcat: I'd safely say an 8 year old would do a better job at reviewing than this

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TheNoahcat

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Edited By TheNoahcat

@jackr288: I was talking about you being a 8 year old you dip

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jackr288

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@thenoahcat: Ahhh thank you Genius.... for clearing that up! I know who you meant by it. but if that's the best input you have? Your best off to just go back to sucking your thumb! at least that way it keeps your mouth shut.

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topgun182

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@jackr288: It would be impossible to suck his thumb with his mouth shut...

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pinkfloyd6789

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@topgun182: Logical

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ChizzaMcNuggets

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Edited By ChizzaMcNuggets

An open world, WW2 game. That's enough to get me interested with this. I've only played the first one but I might get this down the line. The whole x-ray shot thing does tend to get a little repetitive, though.

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Spielchen-maker

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SNip[er Elite is that same good old game that we know form a long time. Only maps are bigger. I played few part of this franchiose and it was good. Not ideal, but good and interesting. But how long we can have thatsame? I understand thet recepnis, but this franchise need something fresh. Maybe in SE5. Forn now we had opportuinity to play Sniper Ghost Warrior 3 Beta. Iwish, that Rebellion did'nt make such move. It could be interesting experience to try sniping in this two games.

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Keitha313

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The Sniper franchise needs a kick in the ass in the right direction, make a story/campaign about a not so politically correct player...

Have your campaign be you playing as a German sniper in the Eastern Front, you all know that this would be a massive hit, and it would draw in a lot of conversation that would not only fuel your sales but boost reputation for being a dev that's got a backbone, to go against the same old boring WW2 game which this game essentially is.

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Foxhound1982

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@Keitha313 Thats a great idea. Im a huge fan of RTS Company of Heroes on pc, and loved the follow up expansion where you could play an Axis campaign as the Nazis,

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naomha1

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It's Crysis beautiful. It really is. However, I'm already 10 hours in and barely scratched 1/4 of the game. Reviewer did the main campaign and that was it. No extras, no side quests. Odd.

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DEVILTAZ35

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Edited By DEVILTAZ35

@naomha1: Amazing Game, easily game of the year for me so far and you can even shoot at the planes and watch them flame :) . i wish the framerate on PS4 pro was a bit steadier though as it seems to suffer from weird frame pacing issues one minute then perfectly smooth the next.

The lighting is absolutely beautiful though and the level design for a single player game is outstanding. There is just so much to explore and discover.

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hollywood1

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@deviltaz35: GoTY wow. Awesome. I just purchased it. Looking forward to playing it. I loved SE3 and heard this was another step up.

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DEVILTAZ35

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@hollywood1: It is really good , i have started playing Horizon and Zelda now though so not sure it would still be game of the year :). It is great though. I need to get back to it . I am about half way through so far.

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richardwakeling

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@naomha1: I did every side quest.

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Yams1980

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I'm glad they kept the hilarious skeleton kill cam shots, but 10 hrs long seems like a bit short for a modern day shooter. I'm guessing they will be milking people hard with DLC like they did with Sniper Elite 3. Prepare your butts.

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Foxhound1982

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@Yams1980yep, checked out the marketplace and its brimming with DLC even this soon after release. Disgusting really, You just know this content was developed before release and deliberately held back. This is not how DLC should be done.

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DEVILTAZ35

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@Yams1980: I've spent about 4 hours just on the very first mission. The area is absolutely massive and ive been ensuring not one enemy is left standing and not one truck or tractor.

Was hilarious when you shoot one in the testicle. Though i actually did it by accident to get that trophy.

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airman20012001

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Edited By airman20012001

@Yams1980: When you play on authentic, you get no way points on your map, or bullet assist. I just finished 3rd mission at 12 hours 11 min. Much more strategy involved. Plus the extra time it takes finding your targets, adds to an extensive game when you remove the training wheels.

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PAD242

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@airman20012001: I think I will try that...

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razor_rj

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i would really like to see this series in vietnam

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DEVILTAZ35

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Edited By DEVILTAZ35

@razor_rj: There is a really good Vietnam game on the original Xbox. You start off at base camp and go through all the training and it feels a bit like an RPG to begin with.

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p1p3dream

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@7tizz: Bad company was the best Viet cong game

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p1p3dream

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@7tizz: If you haven't played Bad Company 2, you really owe it to yourself to play it- I'm actually jealous that you've never played through it before so you can play it.

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imt577

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@p1p3dream: Pointless to play it now because only a few people play the Vietnam dlc. Only one server is usually full or close to full. And you don't even need to buy the dlc; you can access two Vietnam servers from the base game server list anyway, as my friend, who only has the base game, experienced. However, despite those two servers being full, the map borders have been unlocked, and everybody is running around like crazy. It's not fun anymore.

To me, the best Vietnam game is Vietcong. I assume that's what 7tizz thought when he mentioned Purple Haze (base game + expansion). I hope Rising Storm 2: Vietnam kicks some much needed life into the setting.

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p1p3dream

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@imt577: I was more thinking about the single player campaign from Bad Company actually! I thought it was one of the best battlefield campaigns made.

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silv3rst0rm

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Gonna wait for it on Steam's summer sales.

I prefer to play these games on PC and the sniper elite franchise is known to drop prices faster than a lot of "douche" I know drop their pants...

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jagdedge124

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Edited By jagdedge124

Is it true they even got rid of the weapons customization? So, you're pretty much stuck with whatever you pick up, with no way to alter it. Only thing you get to alter is the skin.

And you lay in the bushes, and it's all pixilated (i think the games unfinished). I've just played this (thank goodness i didn't buy it).

Not to mention, there's just too many enemies to go thru it stealth. It's all run and gun.

I'm sorry, but from what i've seen, respectfully, this game is a WAAAY step back from 3. Terrible job. 5 at best, and for 60 bucks you have to be crazy. This is a 19.99 game.

The Reviewer should get his head examined. We got great games coming out, where if this got an 8, Wildlands should get a 10+ as compared to this. And i played that Closed.

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p1p3dream

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I've always had a softspot in my little heart for the Sniper series. It's like the little Sniper That Could! You've got your Battlefields and your Call of Dutys that try to be infinite vortex's of crazy bazooka balls to the wall, and then you've got your little upstart insurgent guido dont' give a fook Sniper Elites that say- yeah i didnt cost a thousand million dollars and there isn't a dog that is state of the art doggy tronics that will cause you to cry when it gets old yelleard.. sniper elite will however let you become immersed in the most advanced Scrotum slash Testicle murder simulator ever created. There is simply no other Scrotum Eviscerator simulator that even comes close to the quality of the scrotums in Scrotum Elite, I mean Sniper Elite.

I actually really do like these games. One thing that does't get mentioned a lot is that Sniper Elite has typically had really awesome 3D vision support on the PC. Does anyone know if this Sniper Elite has 3D support / compatibility?

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DEVILTAZ35

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Edited By DEVILTAZ35

@p1p3dream: it has 3d support on the PS4 pro and i assume the regular PS4 as well.

I haven't tried it in that mode yet though.

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p1p3dream

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@deviltaz35: Really!? That's awesome news... 3D support definitely helps my decision to get the game.

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