Review

Subnautica Review: A Water Wonderland

  • First Released Jan 23, 2018
    released
  • PC

I'd like to be under the sea.

Decades after Jaws cemented our cultural fear of the deep ocean, Subnautica emerges from Steam Early Access to fuel a new breed of underwater nightmares. This first-person survival epic by Unknown Worlds Entertainment dumps you into the water with not a great white shark to watch out for, but an entire alien world full of monstrosities ready and able to swallow you whole. Subnautica expands into an intense and challenging game that maintains considerable beauty and mystique across its massive environments. It's so magical and otherworldly that it practically pains you to stop playing, even when you're filled with dread.

Despite its scale and demanding ecosystem, Subnautica is one of the most approachable open-world survival games around. Where most of this sort have a steep difficulty curve to climb, this underwater alien world is easy to get into. The solo-only campaign begins when your ship crashes onto a flooded planet. You awaken, floating in your pod with only the fiery ruin of your former starship to break up the monotony of the ocean that rolls on endlessly to all points of the horizon.

From here, your goal is a simple one--survive, discover what else is on this world, and do your best to find a way off of it. Thankfully, you come from a Star Trek-style federation. Your lifepod is tricked out with a fabricator, a nifty wall-mounted device that can make pretty much anything, provided you feed it the necessary raw materials. Bladderfish are needed right away to provide potable water, while smaller finned creatures are best for fast frying and eating.

Compared to other survival games, gathering up items is easy. Want to see what mineral is hiding in that rock? Punch it or whack it once or twice with whatever you have in your hand. Need to cut plants or coral? Right-click to slash with your knife. Considering other survival games force you to do things like bash your fists bloody against trees to collect wood, you get by pretty easy here, and the entire game is better for it.

Because the crash has corrupted a lot of your databank, you also have to find and scan fragments and crack open data boxes scattered across the ocean floor before you can build bits of technology. You can even fabricate additional fabricators that make components for vehicles like the zippy Seaglide or Seamoth mini-sub, and even seabases straight out of Octopussy. These are not only cool to look at, but useful in the long run, with '70s-style observation bubbles, solar panels, and high-tech hardware to refine and manage your supplies.

Of course, there are still some significant challenges here. While you start off in the appropriately named Safe Shallows, home to mostly friendly fish and readily available materials required to craft basic items like swim fins and oxygen tanks, you soon need to venture farther afield. The world consists of many biomes, distinct geographical regions with their own flora and fauna. Most of the better goodies in the game come from more extreme and far away places, which forces you to steadily upgrade your equipment to handle greater depths and highly aggressive sea life that look more like monsters of myth than fish at your local aquarium.

...there is a real push-pull dynamic at large that makes you feel like you're constantly achieving one new goal after another.

Aggressive creatures are a continual presence. You have to respect them and keep your distance, knowing what they can do. With that said, creatures are not unduly punishing. Running into something aggressive doesn't result in instant death. You'll likely die far more often as the result of drowning during an exploration dive, or starving to death because you took too long during an expedition.

Diving into wrecks makes for the most intense moments in the game, especially when you're at significant depths. Bigger wrecks almost always seem to be in the neighborhood of the nastiest monsters on the planet, which means you need to sneak in and out. Caves are almost as nerve-wracking and contain an even stronger likelihood of drowning due to their labyrinthine nature. Further investigation rewards you with rarer natural resources like diamonds, nickel ore, and Blood Oil. Caves aren't as enjoyable to explore as wrecks, though, because the sheer danger makes them too risky to have much fun in. At least the game eventually allows you to craft things like a compass and the pathfinder tool that lets you lay down a trail of electronic breadcrumbs.

While routine scavenger hunts for more basic survival needs can grow routine (though you can turn off the need to eat and drink at the start of a game--or go in the other direction and turn on a hardcore permadeath mode), there is a real push-pull dynamic at large that makes you feel like you're constantly achieving one new goal after another. Even something as simple as grabbing a dozen or so bladderfish and peepers and turning them into bottles of water and salted fish snacks can be rewarding, because you know those supplies are essential for extended exploration missions.

Your development as a scavenger is nudged along by a story that loosely guides your exploration. Getting the lifepod radio repaired reveals a number of distress calls from other lifepods that went down along with you, along with coordinates of their current or approximate locations. This even opens up a possible rescue attempt, which leads to another interesting part of the planet. Venturing to these locales uncovers an unexpectedly deep story, but it also moves you to various locations where you find vital resources at just the right time. Progress moves quickly if you follow the story, though this is still a huge game that requires a lot of time, patience, and exploration.

Some patience is also required when you bump into the game's rare technical issues. Loading save files takes a very long time, there are regular sound glitches where audio vanishes while leaving the water, and crashes can occur when loading your save. Given that you're only allowed a single save slot per campaign, these moments are stressful, though thankfully no saves were lost during our time with the game.

Subnautica's story, scares, and beautifully rendered underwater setting make it one of the most fascinating survival games around. You will always have to grind away to a certain extent to gather necessary resources, but the overall experience is both accessible and refined. Subnautica may not make you eager to get back to the beach this summer, but right now there is no better virtual way to experience the beauty, and the terror, of the deep blue sea.

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The Good

  • Huge world loaded with adventure and mystery
  • Incredible atmosphere full of terrifying moments
  • Straightforward game mechanics that streamline a lot of the grind in survival games
  • Scenic, evocative visuals, both day and night, showcasing a wide range of marine vistas

The Bad

  • Still something of a scavenger hunt at heart
  • A few technical issues like long load times and the odd crash in menu screens

About the Author

Brett spent around 40 hours swimming and scaring himself stupid amidst the reefs, wrecks, and alien ruins of Subnautica. The game was reviewed using a complimentary copy provided by the developer.
48 Comments  RefreshSorted By 
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Microsteve

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Just finished it and yep, it's great

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rileyrg

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I've watched a couple of video reviews and playthroughs and I'm yet to see anything scary. It's more like an interactive screensaver. That said the general consensus seems to be it's great but it's certainly no Bioshock when it comes to brown pants.

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murekkep

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This is one of the best survival game I've ever played.

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ConorMcDonough

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Edited By ConorMcDonough

I really enjoyed this game, the scenery is gorgeous, and the biomes are really striking. I found, however, that the navigation throughout the various locales became extremely frustrating, and oddly inconsistent with the level of technology the character can access, especially later in the game. The ability to leave a lightstick-style breadcrumb trail for cave exploration is certainly a useful initial feature, but as the game progresses and the character is able to conjure up immensely sophisticated vehicles, the lack of easier navigation methods become a clear contrivance to maintain the challenge, when it would be more in-line with the game’s fictional tech to shift the challenge to some other issue.

I also found myself wanting to have more chances to learn about the Degasi mission and other story lines, and would have loved the chance to rescue one or more crew, but obviously the designers had to make tough choices during the development, and it’s hard to fault them for preserving the survival aspect of the game by making the character truly isolated from other people.

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Ares_hot

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Great game that's incredibly atmospheric. Can get annoying sometimes keeping hydrated and finding specific blueprints can be very difficult. Funnily enough I only drowned once and never starved/dehydrated to death so I died from reapers more than than anything else so it was different for me from the reviewer.

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RaveNRolla

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i always wanted a underwater game, where you are actually underwater (meaning not in rapture, even though bioshock is brilliant of course). sadly i only have a ps4 :( might have to check out some let's plays. it's sort of crazy that this idea has not been realized as a game more often in a more or less grounded/realistic art style (e.g. Abzu's art style is not for me). or has it? sure there are lots of underwater levels and pretty much all open-world games allow you to swim and dive, but a whole game focused on that? i loved that short bit at the beginning of uncharted 4 where you are diving in the river and later on near the island or the parts of bioshock 2 where you are actually in the water. there's just something so fascinating about the underwater world. i really hope for more games like this (preferably also on ps).

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couly

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I don't trust GS indie game reviews anymore

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wswedin

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Edited By wswedin

@couly: That's nice, but not a helpful comment to anyone looking for more information.

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Abberon

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This is one of the best games I've played in years. Not since Skyrim have I been so engrossed in the world and had so many things to do and see.

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boeliebeatz

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@Abberon: amen to that. Had the same thing overhere & that was while the game was still in Beta

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Abberon

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@boeliebeatz:

I wish there was more story and unique stuff to do though. I really did enjoy the game but once the Degasi storyline was finished it started to get a little dull for me.

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deactivated-5bd1e31726b43

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I am interested in this game. Is it enjoyable on the Xbox One X? Looks super different from other games out there.

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rikb53

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@Legend_of_Link: definately enjoyable - beat the game and fixing to go thru it again, but the frame rate for me is a bit frustrating - very jerky - i'm going to look into some of the suggested solutions to help that out. i.e.: clear cache etc. but, MS has this listed @ 20$ and labeled it "review" so, it's a bargain

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deactivated-5bd1e31726b43

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@rikb53: So is it the full game? It says game preview on xbox one, which makes me think it is not the final version of the game.

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jj2112

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Edited By jj2112

@Legend_of_Link: It's the full game, but the developers say they will improve things like the frame rate, they say the Xbox version isn't as finished as the PC one.

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rikb53

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Edited By rikb53

@Legend_of_Link: yes, i believe that it's the full game since i was able to go all the way thru - to the ending credits.

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rikb53

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i'm playing this on an Xbox One X and have terrible frame rate issues - is there a setting i can pick so i don't find a wall just as i get to it b'cuz it didn't draw?

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deactivated-5bd1e31726b43

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@rikb53: I am thinking about getting it for the X.... Is it fun? Is framerate bad enough to warrant a no buy?

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arruu2000

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The loading screen is an issue? I dont have SSD and it takes exactly 64 seconds, and it happens just once. Is it long..? well it could be shorter, or... it could take eons like Total War Warhammer 2 and that happens before every single battle... in a game about battles.

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rikb53

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is there an official walk thru or something more than forums , watching U-Tubers slog thru? this is a great game - but definately has issues on xbox one x as far as frame rate(s). just finding things takes a bit of internet searches - since there's no map.

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tomcat205

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No man's water?, or it is no man's sky?

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Infaredj

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@tomcat205: OMG I thought the same lol. No Mans Sky, under the sea

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mdinger

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Edited By mdinger

If I had more time, I'd just be so interested in playing this. But I still have Observer to finish, then I was planning on LiS: Before the Storm, to tide me over until Pillars of Eternity 2. I just don't see where I'll find the time :(.

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gunnmetal

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@mdinger: Observer took me like 3 sitting, it was a good game. Somehow reminded me of SOMA.

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wexorian

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Got this game since First early access , i love how it evolved and it's really decent game from start to end run , especially for newcmers DO NOT MISS this game get it you will enjoy with it.

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R4gn4r0k

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I'm happy to see Unknown Worlds do so well and get so popular with this title.

I loved Natural Selection II to death, but unfortunately it never got the succes it deserved.

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SythisTaru

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WTF THIS GAME IS?

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R4gn4r0k

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@SythisTaru: Survival game on an alien planet,

that is also underwater.

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93ChevyNut

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....in an octopus's garden, in the shade.

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aiat_gamer

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Hands down, the best survival game currently on the market. I just managed to make the giant submarine and the freaking thing has two floors, it is so big and detailed I am still amazed!

3 • 
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kalarro

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@aiat_gamer: I tried to play it 3 times already. Always got bored after a couple hours. And I love games like 7 days to die or the forest.

Does it get better later?

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aiat_gamer

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@kalarro: Um, what? You literally like a aimless game 7 Days to Die, but not this one? How does that work exactly? What is more fun in that game than this?

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kalarro

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Edited By kalarro

@aiat_gamer: I dont just like 7d2d. Survival games is one of my favourite genres, and 7d2d is the best survival game. By far. Unless you like those abundant survival games that only work in servers because they are focused on pvp like rust, ark and many similar ones

No idea what "aimless" means in a videogame.

I dont even know how to explain what is more fun... everything. Building bases that actually matter for example. I love building, but only if it matters, if Im going to get attacked and the base destroyed and I must manage to survive.

Just as an example, but everything is better. Granted Ive only played subnautica a few hours each time before getting bored, but Ive watched several lets plays, and the only thing that seems to get better is the story, which I dont really care much about.

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aiat_gamer

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Edited By aiat_gamer

@kalarro: Aimless means exactly that. 7D2D is puts you in the world and says survive. Subnautica has a story section that requires you to build bases, equipment and vehicles to progress. You seem to be among the people who does not like story and just want to build/rebuild infinitely. I hate these kind of games, I want to beginning and an end to my games. I don`t want to play something endlessly. Subnautica is exactly what I want in a Survival game, I can finish it and move on.

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kalarro

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Edited By kalarro

@aiat_gamer: Then we agree to disagree. You are totally right about that. I like story games... for watching lets plays as if they were a movie.

For survival (or rpg) games, I want absolute freedom.

Im starting a new subnautica game, to see if it finally manages to hook me up and Ive read that there is a rocket or something that you build in subnautica for ending the game, and that bothers me. Still, Ill give it a try.

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echelon3

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@kalarro: 'Yes. I don't want to spoil it, but if you start exploring further and further out, you can find some pretty *interesting* things. And to get further out, you'll probably need to build a base so that you can build a vehicle bay, so that you can build a mobile base, etc etc.

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HesamB

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The game is friggin amazing, just play with a headset and double your fun :)

just don't get scared when u hear a gigglin sound

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Treadstone71

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Um... There were no seabases in Octopussy.

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codenamedutchez

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Edited By codenamedutchez

Been playing and loving this game on my Xbox for months now. Glad to see it get some love!

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deactivated-5ad5af79a96e8

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@codenamedutchez: Yeah great game.

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Alucard_Prime

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@codenamedutchez: nice to see it doing so well, I'm waiting until they fully release the Xbox version

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DEVILTAZ35

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@Alucard_Prime: Does it have X support?

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Alucard_Prime

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@deviltaz35: Unfortunately there is no X patch announced, but I've read people say it does get performance improvements just from running on the X, smoother framerate and shorter loading time....but no 4K support, would have been nice, game is a looker.

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seriousturtle

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Played this through in early access, and now again with the same amazement about how good this game is. Honestly my game of the year for 2017

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wexorian

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@seriousturtle: 2018 maybe, since it left early access 1 week ago :)

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