The Neverhood Review

The frustrating thing about The Neverhood is that its simple beauty belies its malformation.

The frustrating thing about The Neverhood is that its simple beauty belies its malformation, making it all the more difficult to squash. Never before has a game's window on its own secret world begged so colorfully and texturally for you to stick your hand right into the thick of it and start moving your character around. Were this by some as-yet invented medium actually possible, however, the design would backfire, for the ability to encircle little Klayman's neck and squeeze all of the animated life out of him in the last third of the game would make ever finishing it impossible.

Which is not to say that finishing the game isn't impossible anyway. While exploring The Neverhood's early stages and solving its puzzles - which involve moving or rearranging items, making connections, and mimicking a tune - are a pleasure to work your way through, things take a serious turn for the worse the deeper you go. Clues are so abstract they will lead you to despair. Remembering what you have encountered and how it may be relevant to your current situation or problem becomes a dumbfounding enterprise - in part because once you pick up an item and add it to your inventory, there's no way to see it to reconsider its use - or anything else you are carrying - again. It's not until you click on whatever else one or more of your inventory items goes with that it suddenly reappears and fits itself into the grand scheme of The Neverhood's muddily linked together objects. Trial and error is one thing, but to make, for instance, the assumption that players will spontaneously relate a beam of light and a series of floating crystals to “the colors in the spectrum of visible light that you learned back in high school” is just plain unfair.

Which is a pity, especially when you consider how the game's fungible look and feel will, on the surface, appeal to younger players. The irony saddens the heart, because The Neverhood seems to have everything going for it: A lovingly hand-crafted character dreamed up by Earthworm Jim creator Doug TenNapel, painstakingly modeled sets, and - for once - marvelously animated cut scenes that are a joy to watch, each one building upon the last, as though you're sitting front and center in the screening room of your own private, shoe box-size claymation film festival. Yet despite its lively hero and enchanted story, The Neverhood's sum of parts never quite lives up to its promise.

Published by DreamWorks Interactive, whose founders include former Disney animated film honcho Jerry Katzenberg, Stephen Spielberg, and David Geffen, it is hard not to expect a certain level of widespread accessibility for young and old players alike, along the lines of that perennial mega best-seller, Myst. But as with certain unsatisfactory films such as Casino, whose actors mesmerize us, and whose locations and sets and cinematography transport us to another place and time, the plot ultimately distracts us from ever reaching total absorption. The Neverhood would have benefited from a tighter, more attainable script.

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Great_isGreat

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lol he meant 9.4 probably.one the great classic adventure games got 4.9/10 here which could be the result of the time it was released and many other reasons(not sure it affected many other critics at those times though) and they probably are not gonna change it cause it was their "Opinion"...then how is this for an Opinion: the reviewer's opinion is not professional and yes i am a professional at least in my own country.what is the point of reviewing a game by someone that doesn't understand adventure games or probably find them too hard to play?i played and finished the game 10th times in my youth and i wasn't biased by anything that biased the reviewer obviously in those times.sadly i know gamespot editors don't care enough and those that do are not man enough to admit one of their colleagues(or Ex-colleague like i care enough to search...) had a bad "opinion" and won't try to redo the review.which is why i will do them a favor and just tell those that are reading this page this: this game is a great classic adventure as you can see from user scores and deserve nothing less than at least 8/10.if you play it right now you might not enjoy it as much as we did back then cause its old but that is not the point and you will still enjoy it more than the 4.9 score suggest if you are an adventure gamer.good day to you all

also at the end there might be ppl that might ask why bother with GS scores?well the reason is simple.this game was one of my favorites in my childhood and i owe the creators at least this much to defend their game that they made with passion which is hard to come by these days.
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Great_isGreat

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lol he meant 9.4 probably.one the great classic adventure games got 4.9/10 here which could be the result of the time it was released and many other reasons and they probably are not gonna change it cause it was their "Opinion"...then how is this for an Opinion: the reviewer's opinion is not professional and yes i am a professional at least in my own country.what is the point of reviewing a game by someone that doesn't understand adventure game or probably find them too hard to play?i played and finished the game 10th times in my youth and i wasn't biased by anything that biased the reviewer obviously in those times.sadly i know gamespot editors don't care enough and those that do are not man enough to admit one of their colleagues(or Ex-colleague like i care enough to search...) had a bad "opinion" and won't try to redo the review.which is why i would do them the honor and just tell those that are reading this page this: this game is a classic adventure as you can see from user scores and deserve nothing less than at least 8/10.if you play it right now you might not enjoy it as much as we did back then cause its old but that is not the point and you will still enjoy it more than the 4.9 score suggest if you are an adventure gamer.good day to you all

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KingofCabal

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The guy who reviewed this game need to be hanged! This is one of the greatest point and click adventures ever created!!!!!!!!!!!!!!! Joe Hutsko I hope a bus runs over your mutilated corpse!!!!

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Culvinous

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I made that assumption about the colours and the spectrum and ze crystals, and I was 7 years old at the time lol :)

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shahdeewasahoe

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4.9 for one of the most artistic, moody and geniune game of all times! and Gamespot gives Machinarium, which is plainly similar to this game, a solid 8. Epic fail!

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Dark1x

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<< LINK REMOVED >> This game was reviewed in 1996. The site was completely different back then and the adventure genre was becoming rather stale. I loved it back in the day, but I can see how someone who might have been burned out on the genre finding it rather frustrating.

I would love to see a "rebirth" of this game. It's a shame that the assets used to create the visuals no longer exist as we are left with 640x480 backgrounds and 320x240 video. This would look absolutely amazing in high resolution.

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deactivated-578f2053b4a13

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<< LINK REMOVED >><< LINK REMOVED >> I'm sure there are ways to upscale it to 1080p resolution.

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Rickystickyman

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<< LINK REMOVED >><< LINK REMOVED >> Yes but other critics gave it an 8 or higher... I don't think there was a single reviewer who have it less than an 8 other than gamespot.

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Culvinous

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<< LINK REMOVED >> Apparently they are making a reboot for mobile devices :) Which would make my favourite game of all time available to me ALL THE TIME! :)

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outlawst

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4.9(poor) ! for this masterpiece ! !

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