Review

Tom Clancy's Ghost Recon: Future Soldier Review

  • First Released May 22, 2012
    released
  • X360

Satisfying sync shots and a considerable campaign help Ghost Recon: Future Soldier deliver plenty of entertaining action.

The decades to come may be full of unknown potential for wondrous inventions, but in the gaming realm, the future is old hat. Invisibility, X-ray vision, and miniature floating cameras are modern marvels that have long since become familiar. Though these tools are potent in Tom Clancy's Ghost Recon: Future Soldier, there's precious little novelty in your futuristic arsenal, and this can make you feel like you're undertaking missions you've run many times before. So is Future Soldier just another by-the-book third-person shooter?

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Ghost Recon: Future Soldier Video Review

Fortunately not. Though there's plenty of familiarity to be found here, Future Soldier's brand of stealthy action and streamlined teamwork gives it a distinct appeal. The lengthy campaign lets you wield your AI allies like autonomous weapons; their guns are yours to command, but they handle their own maneuvers, pushing the action along at a slick pace. Replacing them with your fellow humans brings its own challenges and rewards, as does facing off against said humans in the lively competitive multiplayer modes. Though it's more of a product of the past than a vision of the future, Ghost Recon: Future Soldier is a robust package that provides plenty of satisfying ways to exercise your itchy trigger finger.

In the campaign, you play as the ghosts, a four-man team of elite soldiers. Cutscenes and mid-mission dialogue combine to create a nice sense of camaraderie among the crew, and hackneyed archetypes are downplayed in favor of more understated characterization. Personalities are colored in during small moments, like a song streaming out of earbuds, a fleeting facial expression, and a conversation about used trucks. Interactions with other military personnel reveal how isolated the ghosts are from the soldiers they break bread with and how oblivious those soldiers are to this fact. This segregation creates a connection among the ghosts that is a refreshing change from the familiar "bonds forged on the crucible of combat" trope.

Line 'em up and knock 'em down.
Line 'em up and knock 'em down.

On the field of battle, the ghosts try to emulate their namesakes, moving silently with the aid of slick optical camouflage that dissolves if you jog, sprint, or fire your weapon. Staying stealthy is often a mission requirement, and even when it isn't, avoiding detection gives you a distinct advantage. It's easy to maneuver unseen, and you spend a lot of time silently eliminating foes. Stealth melee kills and suppressed weapons are your basic tools, but the key mechanic is the sync shot. Spotting enemies through your scope or tagging them from aloft with your aerial drone, you can designate up to four targets for you and your squad to eliminate in one fell swoop. To execute, simply open fire on your own target, or issue the command with a press of the right bumper.

It's a neat trick, and the seconds of slo-mo that follow are a welcome flourish that allow you to silently mop up more than the few targeted foes. Using sync shots to eliminate enemies is pleasing and relatively easy, thanks to the array of detection methods at your disposal. Drones, sensor grenades, and a few flavors of optical gadgetry give you plenty of ways to detect nearby foes. As long as no one sees the dead bodies, no one gets suspicious, and many situations lay out foes in discrete, easily sync-shot-able groups.

Only in later levels do you encounter larger groups that put your coordination skills to the test. You must now take into account multiple lines of sight and interlocking movement patterns, as well as calibrate the exact speed at which you can tag and take down a new set of targets. Methodically carving your way through these scenarios is very satisfying, and you might even find yourself choosing to reload checkpoints when you are discovered, even if you aren't forced to. Though an alert doesn't always bring your mission to a close, challenging yourself to maintain stealth is usually more engaging and fun than blasting your way through.

It's important to remember that you are camouflaged, not invisible.
It's important to remember that you are camouflaged, not invisible.

Aside from sync shot orders, your AI allies are mostly autonomous. They follow your lead but move, take cover, and engage alerted targets on their own. They are very reliable, but they are prone to a number of unrealistic behaviors that can hamper your immersion. Shooting effectively through multiple thick walls, sprinting past enemies while maintaining camouflage, or failing to acquire a marked target in line of sight are all intermittent AI oddities.

Fortunately, these AI issues rarely have an adverse effect on your progress. Yet regardless of how careful you are, things are going to get loud. Open firefights provide good opportunities to use non-suppressed weapons like light machine guns and shotguns, as well as deadly ordnance like frag and incendiary grenades. The AI is aggressive, but not reckless (to borrow a phrase from the ghost leader), and they throw grenades, flank, and suppress your position with vigor. The latter action can trigger a disorienting camera movement that temporarily prevents you from returning fire, a nice change from the clouded field of view seen in other shooters.

As long as you stay behind cover, dodge grenades, and shoot sharply, you can progress through these encounters without too much hassle. The suggested weapon loadout is always up to the task, though Future Soldier does offer an extensive weapon customization mode before each campaign mission. Almost every part of the gun can be analyzed and swapped out for another that favors different attributes, though it takes some time to unlock the more intriguing hardware. Each component is rendered in loving detail, and it's fun to watch the gun spring apart into fragments and then reassemble. You do all this tinkering with the controller or with the Kinect, though the latter is strictly a novelty and almost no help at all when it comes to testing your weapon on the firing range.

Out in the field, your guns fire with realistic reports and bullets impact targets with a squishy thud. Yet while the gunplay is competently put together, the cover-to-cover firefights rarely coalesce into something truly exciting. There's a workmanlike quality to the action that makes you yearn for the thrill of a sync shot, though some set-piece moments help liven things up. Slow-motion breaching maneuvers and on-rails hostage extractions add some dramatic flair, and the mission with a donkey-sized robot (the Warhound) provides some explosive kicks.

Your other arm is currently devoted to hostage extraction.
Your other arm is currently devoted to hostage extraction.

Each campaign mission presents four challenges to overcome in order to unlock extra weaponry, and striving to achieve them is a good way to keep things more interesting. You have to tweak your arsenal to pull some of them off, or just bring a few friends along to help your cause. In fact, some seem to all but require additional human players, and you can have one local or up to three online teammates. Coordinating sync shots and advancing on enemies is more enjoyable with a human crew, and there's also a horde mode in which you (and up to three friends) must defend an outpost from waves of enemies. Escalating weapon loadouts, wave perks, and a variety of gear help you make your stand as things get tougher, and the higher waves pose a stiff challenge to even the sharpest ghosts.

There's also a lively challenge to be found in competitive multiplayer, in which two teams of up to six players can compete in a variety of modes. As in the campaign, you can die quickly if caught out, so cover is a powerful ally. But with the exception of the one-life-per-round Siege mode, respawns happen frequently enough that the penalty for death is not very severe, which allows for more brazen tactics. This gives things a more hectic feel, especially in Conflict mode when the objectives regularly shift the focal point of the battle.

Not on my watch.
Not on my watch.

Your firearm skills serve you well, but so does reconnaissance. Stunning an enemy instead of killing him and then hacking his data feed may be risky and time-consuming, but the resulting reveal of enemy positions is a very potent reward, especially in the bomb-transporting Saboteur mode. Using your tech to gain an advantage is gratifying, and success in multiplayer earns you levels and new gear for whichever of the three classes you are playing as at the time.

The competitive action evolves as more players bring more gadgetry and guns into the fray, adding some nice diversity, and even the lengthy campaign provides some good reasons to return to it after you've seen it through. Though the standard gunplay isn't very exciting, stealthly skill shots and diverse combat scenarios provide a lot of entertaining and satisfying moments. The action rarely transcends present-day standards, but Ghost Recon: Future Soldier proves that there is still a lot of fun to be found on the battlefields of the future.

Back To Top

The Good

  • Pleasing sync shot mechanic
  • Lengthy campaign is great in both solo play and co-op
  • Enjoyable competitive multiplayer modes

The Bad

  • Numerous AI oddities
  • Unremarkable firefights

About the Author

Chris enjoys aiming down virtual sights, traipsing through fantastical lands, and striving to be grossly incandescent.
429 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for ViskiJack
ViskiJack

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Just played it it's a superb game with a loot of original gameplay mt only issue with it is the story that feels a bit flat an the face animations look like they are on the PS2.This game is one step away from legendary but it's just great i would give it an 8.

Upvote • 
Avatar image for NTM23
NTM23

1282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I just got this... Man, it's late, but I'm glad I got it, it's a lot of fun. And again, just like when I beat G.R.A.W. I can't wait for another one. If they took this gameplay and used the engine they are using for The Division, that'd be cool.

Upvote • 
Avatar image for FuaTokoFau
FuaTokoFau

175

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@NTM23 Is it still online? I need a tactical shooter fix. I used to love socom but it became rubbish sometime after socom 3. I'm tired of running around in COD and BF like a mission less merc. Are the servers for this still up and do people still play?

Upvote • 
Avatar image for toshineon
toshineon

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By toshineon

So, uh... Was I the only one disappointed by this game? I mean, they've been pushing the multiplayer modes too much. Was the original Ghost Recon even an online shooter? I know it had online, but I don't think it was as big of a deal back then. Besides, I though Ghost Recon were tactical first-person shooters, not this weird mix between Spec Ops: The Line and Splinter Cell.

Upvote • 
Avatar image for NTM23
NTM23

1282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@toshineon This is old, so I doubt you'll respond, but I just got it yesterday, and I feel I may be more than half way through (in Moscow Russia), and am surprised at how enjoyable the campaign is. I love most of the main Tom Clancy games, and had planned on getting this game on release, being excited beforehand, but just never got it, and it's unfortunate. The biggest problem I have with it is visuals really. They aren't bad, but could be a whole lot better in areas; I do however like the player character animations enough, it makes me feel immersed in the shoes of him.

Upvote • 
Avatar image for funsohng
funsohng

29976

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Played up to chapter 4, already my favourite modern military shooter SP campaign in recent years.

It offers a different, more streamlined but still very satisfying, tactical gunplay compared to GRAW. Loving it so far.

Upvote • 
Avatar image for spartanx169x
spartanx169x

2905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

Yes, I'm late t othis party I guess, but I got the game on the cheap. some of the comments below refer to the PC version of this game. But the review is for the Xbox version as far as I can tell. So Here is my 2 cents. I've now played the game for about 12 hrs total. Half of which in multiplayer. The issue I always seem to have with this game and Battlefield & Black Ops for that matter is when I am close to an enemy lets say in the same room, I can not tell if they are the enemy or a teammate half the time. Some times I shoot my teammates because I can't tell who is who at least not before the kill me. But I'm new to the game so maybe its something I'm missing so to speak. The multiplayer is not fast paced its very much a chess match, But being new it takes a while to level up to improve your guns and stuff. That seems to matter, I shoot people they don't die but I do. I'm going to continue to play in hopes that I just work past the learning curve. I hope this helps for late buyers of the game. I think it is well worth $20 new with all the needed codes. DO NOT BUY USED AS YOU WILL NEED CODES THAT ONLY COME WITH The NEW GAME.

Upvote • 
Avatar image for Jebril
Jebril

1085

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Edited By Jebril

Not one word on how amazing the graphics are throughout this entire review. Obvious bias.

Upvote • 
Avatar image for Ripper_TV
Ripper_TV

2972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 1

Edited By Ripper_TV

@Jebril Graphics are good indeed. For a console.

Upvote • 
Avatar image for ertridipraj
ertridipraj

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By ertridipraj

hey i have the system to run this game on highest setting,but its not satisfying,means its too dull,to find enemy i always have to use the magnetic view,can u please recommend the graphics setting to run it on PC?

Upvote • 
Avatar image for rushiosan
rushiosan

178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

Edited By rushiosan

Great game with laughable Kinect features. I got it ONLY because the box said "better with Kinect", but fortunately, it didn't disappoint me as a classical shooter while using my gamepad.

Upvote • 
Avatar image for manzy57
manzy57

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By manzy57

Multi-player is a lot of fun, when you have a team that communicates well, and there are no server/connection issues. Hopefully, UBISoft will listen to our complaints and install dedicated servers, instead of relying on individual XBOX's being used as host.

Upvote • 
Avatar image for toby_hussein
toby_hussein

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By toby_hussein

Campaign was ok first time around but the "mission failed you've been detected" BS really spoils it in the end.

Upvote • 
Avatar image for Forbidden76
Forbidden76

40

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Forbidden76

Yeah the multiplayer is so broke with this game its not even funny.

Dont buy this game if your looking for a great multiplayer experience.

The game doesnt even have dedicated servers!

Its hosted on a players Xbox ala Call Of Dookie.

Homefront has dedicated servers and this doesnt?

After the first patch the teams are so uneven it hurts.

The matchmaking was fine before the patch.

So you see scores like 615-13 and more than likely you will be on the losing team.

Im selling it on eBay as we speak.

Hope I get at least $40 back from this horrible multiplayer game.

Back to Homefront and BF3 until I see a better FPS with Dedicated Servers!

Upvote • 
Avatar image for jason-bishop13
jason-bishop13

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By jason-bishop13

and what about the cut scenes. when ever a cut scene begins it makes me laugh like a mad man.

Upvote • 
Avatar image for apocalypsehorse
apocalypsehorse

417

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By apocalypsehorse

this review doesn't mention all the horrendous multi-player problems....

Upvote • 
Avatar image for darkimposter
darkimposter

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Edited By darkimposter

While I probably wasn't going to buy the game anyway, I find it a bit odd that the reviewer only gave it a 7.5 for just a small thing as occasional AI oddity (something that isn't too infrequent), and uninteresting fire fights (which they probably don't differ in CoD or BattleFD much). I'd say this probably deserves as 8.5 or an 8 with what i've seen of it. Just sayin'.

Upvote • 
Avatar image for suplax
suplax

118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

Edited By suplax

To much hate on this great game....

Haters are probably all COD fanboy's.

8 • 
Avatar image for Lamia96
Lamia96

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Lamia96

Mr Watters! I just read this. I have to say it's the most short-comprehensive review of GR:FS ever I read!!

Upvote • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

Edited By Gelugon_baat

@mogwart36 Just because this game is different from the usual modern combat shooters doesn't mean that it is automatically better.

Upvote • 
Avatar image for samanoskay
samanoskay

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 0

Edited By samanoskay

This game is a complete waist of money on the pc, its close to being a joke, multiplayer randomly disconects u every few mins, so its unplayable, and the single player is meh, coop would be good if it didnt crash on my friends pc every 10-15 mins :/

Upvote • 
Avatar image for y3ivan
y3ivan

535

Forum Posts

0

Wiki Points

0

Followers

Reviews: 57

User Lists: 0

Edited By y3ivan

You cant expect much for the PC. UBI ignore console users that demand dedicated servers since the beta stage.The MP (x360) most of the games are plagued with bad lag and random disconnection and host migration. X360 users have been partitioning for dedicated servers since the beta stage, UBI dont give a shit

Upvote • 
Avatar image for jamesjgraham
jamesjgraham

36

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By jamesjgraham

I hope you can save the game at various intervals instead of having to restart the whole mission from the beginning as in previous Ghost Recons.

Upvote • 
Avatar image for Wizallah
Wizallah

76

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Wizallah

Can you issue your squad orders like in past GR games?

Upvote • 
Avatar image for chris_watters
Chris_Watters

454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Chris_Watters

@Wizallah You can tag dudes for them to shoot and tell them when to shoot, and command them to help out a downed teammate, but that's pretty much it.

2 • 
Avatar image for zicolofoo
zicolofoo

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By zicolofoo

...plus they should have done a better job rendering the faces. They all look so "metal- face" with just the mouth open and close, a little scary, too.

Upvote • 
Avatar image for zicolofoo
zicolofoo

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By zicolofoo

I wish they would stick to their own GR and not to make it like COD or BF. Not the same old "solid" feeling experienced from GRAW 1 and 2. Too many "hi-tech" things distracting in the gameplay, taking away the core of the series.

Upvote • 
Avatar image for exiledwolfx1x
exiledwolfx1x

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By exiledwolfx1x

Got this, i do agree that the firefights aren't the most "exciting" but i look for precision when playing a game like this so i really like the patience needed to play this game. Multiplayer i have fallen in love with due to the fact that you cant run around like an idiot holding fire and killing everything that moves. Its a brilliant game if you give it a chance.

2 • 
Avatar image for rossip001
rossip001

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By rossip001

Usually I agree with Chris’s reviews but on this one he is totally and completely wrong. Between the strategic sync shots, to the game dynamics, up to the firefights I think this is the best Ghost ever. Deserves at least an 8.5. Also, what the hell does Chris mean that there are AI oddities and “unremarkable firefights”? At times you get caught in ambushes where you have to relax and pinpoint the fire or you get killed quickly. I think the story line is pretty good too. Loved both Ghost 1 and 2 but I think so far that this one tops them all.

Upvote • 
Avatar image for thenephariouson
thenephariouson

4287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By thenephariouson

@rossip001

Agreed! Though i think the only missing component is a straight up Deathmatch & Team Deathmatch as i find the Capture the flag / KOTH game types quite monotonous at times.

Other than that Yes, this is definately worth an 8.5 in my opinion.

Upvote • 
Avatar image for XFFIGHTER
XFFIGHTER

38

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By XFFIGHTER

Should I rent it and how much language is there? PLEASE REPLY

Upvote • 
Avatar image for Duke_92
Duke_92

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Duke_92

@XFFIGHTER I rented it last night and am about halfway through the campaign. There is the occasional f-bomb, but it's not incessant (maybe one every mission or 2.) It's on Redbox so it only costs $2 per night. And yes, I realize this comment was 3 months ago, but I saw there were no other replies so I decided to be nice...

Upvote • 
Avatar image for XFFIGHTER
XFFIGHTER

38

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By XFFIGHTER

@Duke_92 Thanks man

Upvote • 
Avatar image for Sinisevil
Sinisevil

73

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Sinisevil

@Duke_92 @XFFIGHTER Thanks your awesome

Upvote • 
Avatar image for XFFIGHTER
XFFIGHTER

38

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By XFFIGHTER

Also is the multiplayer good because I usually don't play the campaign.

Upvote • 
Avatar image for nsj90
nsj90

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By nsj90

TC's:GRFS was not as "tactical" as expected. The game mechanics were very much like a cross between Gears of War and Call of Duty. Using your squad to sync shot made it a little too easy at times, and the assassination action buttons ("X" and "RT") were so monotonous to use throughout the entire game => seeing the same cut scenes. Certain levels also made it impossible to play in complete stealth due to such concentration of enemies in one area. Even if you wanted to, it was almost impossible to be a complete ghost. Weapon customization was excellent! Multiplayer was just OK. Server lag and less online users created a lackluster element to it. Overall I recommend at least a rent if not a purchase once the price drops below $40. You will love the game the first time through.

Upvote • 
Avatar image for keyb0red
keyb0red

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By keyb0red

looks pretty good, goes on on my shopping cart this one :)

Upvote • 
Avatar image for nightemare
nightemare

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By nightemare

I had bought this game and actually it is perfect and I guess it is worth getting

3 • 
Avatar image for sayoose
sayoose

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By sayoose

@buccomatic

Get a job that pays

Upvote • 
Avatar image for iWREKK
iWREKK

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By iWREKK

is this game worth getting.. im pretty late on this release.. im a battlefield guy so wuld this b a waste of time or is it a good backdoor game

Upvote • 
Avatar image for ravenkiller
ravenkiller

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By ravenkiller

@iWREKK its ok if you like a rainbow six styled game (honestly think rainbow 1 is better than this though) really though if your a battlefield guy then in a couple of weeks this game will be an after thought with the close quarters dlc on it's way. it's a rental at best.

Upvote • 
Avatar image for iWREKK
iWREKK

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By iWREKK

@ravenkiller

thanx bro , yea rainbow 6 was pretty bad ass , i think ill rent it .

Upvote • 
Avatar image for chadbtownvt
chadbtownvt

70

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By chadbtownvt

Unbelieveable, im starting to really believe that people are paying for good review scores. ive seen some bs games get higher then this GRFS. Chris Watters says the negitive- unremarkable firefights? wtf? think your review is backwards. never heard someone say a game is negitive for unremarkable firefights? 8/10 atleast sorry chris watters, gamespot fire these bumbs

Upvote • 
Avatar image for Nickk182
Nickk182

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Nickk182

Bet it would have scored higher with "Modern Warfare 3.5" pasted on the cover.

5 • 
Avatar image for mlbslugger86
mlbslugger86

12867

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

Edited By mlbslugger86

7.5? This game is Great been playing it for about two days and I'm l oing the slow pace of it an 8.5.in my books

2 • 
Avatar image for ollie2000000
ollie2000000

52

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By ollie2000000

I heard team death match will be coming soon as dlc my God what is going to become of gaming it just wouldn't surprise me if they started selling games with a blank discs and telling us the content will come as dlc later i mean seriously if you companies are worried about money how do you think your consumers feel but then again who cares right. On a lighter note games ok all 80% of it :D

2 • 
Avatar image for thenephariouson
thenephariouson

4287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By thenephariouson

@pierrey22

Sorry, my mistake, meant TPS

Upvote • 
Avatar image for Iridescent406
Iridescent406

126

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

Edited By Iridescent406

@buccomatic Not exactly: that would mean putting it in the same league as games like Bomberman: Act Zero, which really does "flat out suck". This game is good, according to the general consensus, and I'm basing that off of Gamespot's guidelines.

Upvote • 
Avatar image for qxPRoxp
qxPRoxp

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By qxPRoxp

Lol this game is retarded slow, and not worth $60.

Upvote • 
Avatar image for sayoose
sayoose

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By sayoose

@qxPRoxp

saying lol is retarded

6 •