Of all the MMOs I ve played, I rate this one right a the bottom. Dont believe the hype, read my review to get the scoop.

User Rating: 3 | RF Online PC
Right.

As good as it looks from screenshots and videos, that has nothing to do with the gameplay. Its not new, it came out in 2004 in Korea.

Character

Everyone looks the same, you have about 5 different options to start with per slot (Face, hair, starting armor). This is cause of lag issues and I can understand that. Just dont expect to look different. All the armor pieces are level dependant so youll always look more or less the same as other players.

Graphics

Clean yes, but the world is just flat. The ground is there so the mobs can have something to stand on, thats all. Theres even breaks in the map you cant cross cause the hills arent curved, they use straight angles. Chars look nice enough. Certain mobs are sorta nice to look at but very poorly animated with about 3 different frames (attack, attacked-hit, move).

Weapons

Fun and huge, diverse. One of the few strong points.

PvE

To grind is one thing, I dont mind as long as its meaningful. This is mindless grinding. Mobs have absolutly now AI, your attacks are rigid and stiff and you cant move and strike. Missions are ONLY "kill 10 of these", nothing else. There is no depth at all and no real PvE missions. Its a constant potion spam as well, it feels more like playing the piano cause you have to use a potion (heal) every 2 seconds and Im not kidding. Its "swing, swingm, potion". The only real reason for PvE in this game is to get drops to pay for more potions. So in detail you stand in one spot and swing-potion for about 3-4 minutes per mob and thats all you do, ALL THE TIME.

PvP

Supposedly another strongpoint. The setup with chip wars every 8 hours is great and the only thing this game got going for it, its a natural place and time for everyone to join in PvP.
It has balance I give you that but the counter for that is that its very very rigid, just as PvE. Stand in one spot and attack-potion chain. So either you have 2-3 levels up on your enemy, more potions or more team mates to win. Theres no real skill involved nor tactics.

Another + is that theres basically no lag no matter how many ppl are fighting at once.

Economy

Each race has their own currency thats weighed against the global "gold" currency. Depending on who wins the chip wars, the race currency goes up n down in worth towards the gold. Smart thinking but it only reflects on how much your potions are gonna cost. This makes it a grindfest extraordinaire to be able to get as much drops to buy more potions to have 1 extra so you can survive in the next PvP longer than your enemy. Its pretty stupid. Crafting is not the most fun either.

Lore, story

Theres a huge backstory. Problem being its not used anywhere, the game is as flat s the ground you walk on. Dont be fooled, this is an old game, it cam out in 2004 in Korea.

Verdict

I played this game for about 3 weeks of beta and now live, though I wont be for much longer.
I so wanted this game to be good. Its not, it just doesnt hold up, it feels old and cluncky. Some game mechanics cant be explained and it feels flat and thin, Id rather go back to SwG or MxO than spend more time with this.
Take my advice if you like some sort of depth or even exciting, heart pumping PvP: Dont buy it.