Unhealthy mix of PvP/PvE

User Rating: 7 | RF Online PC
By unhealthy I mean there is too much PvE, people say "go play Guild Wars" when guild wars isn't what I want. I get the point to having to play the game for 72 hours to get your character to a decent level to play PvP, then get 1 shot by someone with no life. Rewards come with time, this game gives you massive rewards with time, but there is also massive faults to PvE and PvP, PvP is nothing like any other game, it's "Ok, we obviously need to focus on this one guy....then go after that other guy."

Potion Chug fest is how I describe this game, why even have a price on potions if they're a basis to the character? Maybe we should balance out the game and give curtain classes healing abilities? What would that do to soloing? We would need other means to heal ourselves after battles.

Get PvE out of PvP MMORPG's .....please? Guild wars almost hit the spot on the perfect balance between PvE and PvP but they made their maps too expansive and long grinds to get each classes neccessary skills.