Fast paced, chaotic, needs improvements

User Rating: 8 | Richard Garriott's Tabula Rasa PC
I beta tested this 3 weeks prior to launch and was mildly surprised that I actually enjoyed this game. Shoot -em up games have never been my preference but found this game to be intriguing because of its pace, chaotic feel (eg trenches, defending Control points etc) made somewhat of a departure from most PVE environments. Even looking at your quest log while exploring the countryside can be dangerous because alien ships are constantly transporting previously killed mobs all around you,so you have to be aware and alert at all times. I enjoy the Logos power features and the continuous weapon switching that has to be utilized to wear down different types of mobs. Cloning characters I think is a brilliant idea making levelling alternate characters less tedious and task.

I did read some other reviews making the all too familiar comparison to WOW saying how technically perfect WOW is. WOW has been out for 3 years and has a huge head start to a game that is graphically inferior that can be played on the poorest of systems. Making comparisons to really is quite unfair. Further to that comment, technical glitches on an all too familiar boring repetitive theme, of course are not present on that tired game. REPETITIVE, CAN I MAKE MY POINT ANY MORE OBVIOUS? So all you present day WOW ers out there go ahead and play your money sucking boring graphical, grind /time consuming TIRED game. I did for over a year and I must say I do not miss it along with scores of people who have followed suit.

We shall see if TR has any legs. Only time will tell. Glitches are to be expected we all know that. I give this game an 8/10 for now and do hope that this games' shelf life can be kept fresh and exciting because longevity will also be the true indicator of a game's overall score which I begrudgingly will have to give Blizzard their due credit to.