A short Review for a superb game.
Rise of Nations is a type of game that you never forget, and of course, never stop playing. Even three years after I buy, it stills my best game. This game has an incredibly well made AI, witch results in an extremely fun playing.
The only thing that someone might not like is the visual. But, after some hours of game experience, you don't feel this more. The graphics, although not the best so far, is very well made.
The strong part of the game is the playability. You never get bored with this game. The concepts of Turn-based strategy games that Brian Reynolds brings to the RTS Rise of Nations, made the game experience more immersive, and the automatics decisions that are often made by the computer made the playability superb.
Let's talk about the CTW, the Conquer the World Campaign. Although the name "campaign", the gameplay here it isn't in a scenario line. You chose the ways for conquering the world; you can even pass through the history without being much present, only working with diplomacy, or launch a world conquest.
The Quick battle mode isn't too immersive, but it offers an unlimited gameplay. It implements the elements of cities and nation borders that have a gigantic influence in the play progress.
To finish, Rise of Nations is a very expected game that, when released, turn real all the pre-release promises.