too convoluted and illogical puzzles, no fun, boring voice acting of hero(in), animations too slow, great graphics.
The puzzles are too convoluted and illogical, it's more a question of finding out what the developers wants you to do than actually figuring something out for yourself - and thus it takes the fun away from you.
Where syberia started off in a cool world which made you want to see what was around the corner, this game begins in a known world, a cruise ship, which leave very little enthusiasm for plowing on through the linear quest line.
The voice acting of the female hero is typically american hero-like: plain and one sided and boring. her attitude shown in the game is a bit alright but there's not enough that you get to actually like her or be surprised by her.
Like in syberia - which is OLD by now - animations are slow: when you give a command, the character turns, adjusts, walks slowly, stops, adjusts toward the place in question, and then speaks a comment about it. When performing so many moves as is the case, it begins to unnerve you (me!) soon enough. I'd rather sacrifice real-life animation for some snappy action..
In the same way, graphics are quite great - although the scenery is boring.
Instead of the players cunning thinking being the center of the game, it's now instead the female hero walking and talking/thinking around the locations populated with unforgiving solutions and tightly and illogically scheduled puzzles.