Simple, Innovative, Epic!
Wander rides onto this horse, he can life up his sword which is shine light onto where the location of the next colossi are.
Wander sets out to defeat each colossi one by one. Each colossi is different, in shape and form and each colossi offers a different way to defeat it.
Wander is armed with a bow and sword. Each can be used to defeat each colossi by hitting onto vital points. To reach these points, Wander can climb onto or move around the colossi and target these areas. You will learn get the hang of each colossi for around 5 to 10 minutes and figure where the vital points are and navigating around trying to get to it. Your sword shining light also help you finds the vital points for you.
Striking these points with bow or sword, will hurt it and defeat the colossi.
The environment is huge and the camera will position itself at an angle for you to take a look at the stunning scenery. A great care and detail was taken into making the scenery for this game.
The controls are well done and riding the horse is worth the ride. Simple actions like climbing and moving along a ledge or running around and rolling are easy enough with these responsive controls.
As the story processes, you have an idea of what is going on, the story is told in small cutscenes and events which happen in the game.
After completing it's first round, the game offers extra replay value, where you different the colossi again and earn other useful items. You can also expand you're health and stamina by finding mangos and using different save points around the land.
Overall, this game is a stunning achievement of what a game on how a game should be presented. The story line is totally unique and fits together well and which great graphics, sound and gameplay. It's easy to recommend.
Just to add, this game is related to ICO. Another great game from the same director.