Shattered union shatters under lack of depth.

User Rating: 7.5 | Shattered Union PC
Well, although Panzer General fans will be a little disappointed with the gameplay, it offers very well scenario and atmosphere which makes this game worth playing. Very simple yet attractive interface is quite successful and player is not bogged down in tons of menus and controls. The strategy aspect is fine as you dont have to kill every foe on the battlefield, victory is attained by capturing enough victory points (cities) on the map which contributes to tactics as players find themselves in necessity of building a battle plan. One of the strange things is music is not proportional to the situation and when the heat is extremely on music plays soft and calm tunes which makes a weird atmosphere, it Just like tries to say "calm down, there is nothing serious". PROS:
+ Nice graphics and animations.
+ Very well sound effects and alright music + Special abilities (There was no such thing in PG)
+ Easy to understand, easy to manage.
+ Cant use every unit you have in attack, you have to spare forces for defence also, which contributes to balance of the game.
+ Auto deploy feature.
+ Air strike as it is supposed to be (call air strike, no directly control of air units on battlefield) + Easy roster screen, buying, repairing and cycling through units was never this easy.
+ You can easily see the entrenchment value of your unit and the factors modifying it. (until PG-3 it was not available)
+ Every city you capture improves to your cash-in, purchase cost, repair etc capabilities.
+ There are unique units like European or Russian units you have to confront.

CONS:
- Your survival highly depends on other countries' aggression with others rather then you.
- No diplomacy, no alliance, no trade and such (the weakest issue in game)
- No Auto-resolve feature. - Artillery units don't backup your units under attack (PG was very good at it)
- You cant see your total income per turn nor others. it is displayed per province. (You have to add them up)
- AA units doesn't fire air units directly attacking them??? (They do respond if they survive the attack)
- No pop-up explanatory texts on icons. No tips, no help.
- AI factions don't go for the strongest which eventually leads strongest to strengthen much more and become an invincible giant. Also they often are over-stubborn in capturing some provinces no matter how many times they have attempted and failed.
- Units are not sorted by type in Roster screen, (they are sorted to purchase time) makes it difficult on eyes to see same type of units.
- Hard on GPU, if you intend to increase detail, frame rates are easily bogged down.
- Units are not restricted by enemy units on movement as much as they are supposed to be. Enemy easily passes between your units and kills your artillery at the back. (PG was better i that)
- No estimations given before battle (PG offered that and you knew more or less the outcome of the fight.
- Political reputation can only be influenced by destroying or not the cities. There is no apparent benefit in having high PR other than obtaining different special abilities on the contrary often evil abilities are more destructive. I mean, it would have been superb at least to receive international Funds for being good. All in all, Shattered union is not a bad game, it is promising, Just Plain fun for Turn based strategy lovers and I believe if there is to be a SU-2 to be released, it will be highly improved (and would be better with a world scenario)