In my lifetime if I could give 10 to one game and one game only, it would be Civ 4

User Rating: 10 | Sid Meier's Civilization IV PC
After the debacle that was Civ3, "Sid Meier" became the apex epithet in my vocabulary, reserved only for the most heartless of traitors or untrustworthy of incompetents. Once I experienced Civ4, I realized that Sid had totally redeemed himself, and then some.

What is it like to play? Glorious. Each feature carefully crafted and designed with fun and compelling play in mind. There's a lot of stuff to love about this game, so brace yourself for a long review.

GAMEPLAY
- Leader bonuses make picking a Civ even more thought provoking.
- Strategic resources beautifully integrated into gameplay, adding new flavor to tile improvement, city placement, diplomacy, and conquest.
- New unit experience/strength model makes conquest a much richer experience.
- A culture / border system that works 100% better than Civ3. Cultural victory is a compelling alternative to diplomacy or conquest.
- Plethora of different map types create brand new gaming experiences.
- Fantastic integration of religion. Provides new game element that can be ignored or exploited based on preference.
- Fun wonders & projects which make a difference but aren't "I win" achievements (like Pyramids in Civ1)
- "Civics" that govern society in a handful of areas rather than one type of government as seen in previous titles. Excellent touch.
- World builder tool makes tailoring your own scenario incredibly easy.

GRAPHICS
- Beautifully rendered in 3D. Zoom out to space or zoom into a single tile.
- No more "city view" most improvements and wonders are visible right on the game map.
- Lightly animated tiles make the world feel alive.

SOUND
- By far the best sound track for this genre.
- Music changes based on the age you are in.
- Brilliant opening theme. I often open the game up just to listen to it while I do other stuff.
- When zoomed in you can hear ambient sound from nearby tiles.

OVERALL
The game just smacks of polish.