The sniping is fun as far as it goes,as long as you don't move too far outside of the prescribed way of doing things.
User Rating: 7.5 | Sniper: Ghost Warrior 2 PC
This is much more of a stealth game than its FPS brethren, which is neat, save for the fact that the game has already had a couple of egregiously spaced-out checkpoints. Last night I lost about 10 minutes of progress several times over, passing one outpost and dying at the next, only to restart before the first. With a game this unforgiving, the lack of a quick save option is annoying.The sniping is fun, as far as it goes, as long as you don't move too far outside of the prescribed way of doing things. In the first few scenarios, I covered a group of my special forces bros as they moved through a series of buildings. They'd call out targets, and I'd take them down. It was fun, if very linear so far the game has mostly felt like a shooting gallery, albeit an enjoyable one.When you're not escorting a group of teammates from on high, the sniping challenges get more interesting you're alone, and have to take out an outpost of dudes without any of them seeing the others go down. That means you'll have to think about the enemies' line-of-sight, and pick off dudes in the right order. The AI is hardly realistic whether or not they were immediately visible, I'd think a guy would notice if his entire team suddenly became dead. If you alert an enemy to your presence, his friends will also go on alert, but they'll mostly just sit still behind cover and wait for you to kill them. Occasionally, they'll rush your position, but mostly they'll just sit still. That said, the general setup of these scenarios is pretty fun, and lends a puzzle-like quality to the challenges.