This game has truly brought out the older classics of Sonic the Hedgehog. Sonic Advance 2 brings the 2D platforming back

User Rating: 9 | Sonic Advance 2 GBA
Ever since the classic SEGA Genesis releases, the blue blur's gaming experiences have diminshed. Once the GameCube, XBox, and
PlayStation 2, came in the picture, Sega and the Sonic Team have tried to create a new 3-D platforming path for Sonic the Hedgehog. But this new direction has been quite a disappointment for most fans of Sonic. But when the Sonic Advance Series was released, the extravagance of the 2-D Platforming returned, and the blue blur was reborn. In this game, it maintains the classic movements and gameplay, but added were new arial displays that would damage enemies, and add an extra "wow" to the game. The game was of decent length, and the music was just as diverse as the stages itself. Various characters can be chosen to play as, and each with their own techniques and arial spins. During the previous 3-D Platform releases, one of my personal fanvorite characters, Knuckles was unable to glide and climb on walls, like he had in the original SEGA games. Luckily, in this GameBoy Advance release, that ability has returned, and he is once again, capable of gliding and climbing on walls. I was definitely interested with the various stages and the complementing music backgrounds. All in all, this game has returned my fate in Sonic the Hedgehog, and I really enjoyed this game.