The cartoon like cut scenes and the movie sequences are very impressive but that's about all that is good in this game

User Rating: 3 | Sonic and the Black Knight WII
Sonic is teleported to the lands of King Arthur by the wizard Merlina. Armed with the talking sword Caliburn, he then begins his quest to become a knight and defeat the corrupted King. The levels are pretty much on rails, you run forward and have minor control over side-to-side movement. If the level has a harsh turn, Sonic will automatically move as long as you keep holding forward. You can attack enemies by pressing A to jump then A in mid-air to charge at them, or swing your remote to slash but the actual movement doesn't matter. You can move backwards but Sonic never turns round which hinders the combat and so overall; you don't have much control. In each level you are given a different objective and are graded but it's not clear how this grade is assigned. With the points you get you can acquire items which can be equipped to get some minor bonuses. Some levels you just need to reach the end, but others will give you a target like "defeat 50 enemies" or "Give 100 coins to the towns people". Each area has multiple levels but you will see familiar sights because each level is just a longer version of a previous level in that area. Boss battles occur occasionally against the Knights of the Round table which are played by the usual Sonic crew like Knuckles, Blaze, and Shadow. There are a few frustrating and awkward moments to the game. If you press jump during the mid-air dash, the animation glitches and Sonic suddenly appears on the ground and this can also happen when you attempt to dash slightly too early to when the game expects. This can be frustrating on the occasions where you need to jump a large gap and you suddenly plummet to your death. There is a level where you are given the objective of avoiding the towns-people, however the games poor draw distance for characters means they pop up a meter in front of you when the path looked clear. The boss battles can be frustrating because it seems unclear what your technique should be to defeat them. The second battle with King Arthur is very frustrating. Your sword chips in with advice and when King Arthur charges at you; he tells you that you can repel his attack with your sword. It turns out this is badly timed advice and he should have said it when he attacks you with the red orbs. He also tells you that you must get close to attack him, but no matter how fast you run, he always stays ahead of you. What you really need to do is use your Soul Surge attack which is powered by the red orbs. Once you use this, Sonic will then jump up to attack and you must thrust the remote when the Remote icon appears. Trouble is, the second time you attack him, its impossible to react to these prompts and so is trial and error to learn the pace which you must attack. This boss should have took 2 minutes but took me over 30 mins to defeat him. After this fight, you think the game is over at around 4 hours long, but it turns out there is a twist to the story and the game continues for several more levels. The cartoon like cut scenes and the few movie sequences are very impressive but that's about all that is good in this game. Although I didn't enjoy the actual game-play at any point, the fact that it became increasingly frustrating near the end left a very bitter taste and sadly places it with the worst Wii games I've experienced.