Finally, they took the ideas from the bonus stages and made a game! Granted, not a great game...

User Rating: 6.5 | Sonic Spinball GEN
Sonic seems like a perfect fit for pinball; moves fast, rolls into a ball, lots of loops and bouncing already. Plus, the first game's bonus stage, along with some of the later ones, are obviously pinball influenced. So this should've been an easy success.

Almost. Quite frankly, the game's short. Only four levels/tables to explore, all of which can be beaten quickly once you figure out how to get the emeralds. The first time through, though, will probably take upwards of a few hours on each board.

But let's put that behind us. The game looks great. Colorful and crisp, sometimes to the point of confusion on screen, it looks like a Sonic game. But it doesn't quite feel like one. The control is loose and slippery, like Sonic's on ice the entire game. That's excusable considering he's being launched around as a ball for 95% of the time.

And it doesn't sound like a Sonic game. The music is possibly the weakest link. And that would be fine for any other game, but Sonic, especially during his Genesis days, had a reputation for catchy music. Here you get four generic, techno-ish tunes, one for each level.

But there is a Robotnik boss on every level, ranging in quality, but all generally entertaining. Also, the bonus stage is possibly the most fun part of the game, involving Sonic playing a smaller pinball machine to save animals by repeatedly hitting their cells with the ball, avoiding Robotnik.

It's a game that's over too soon, but you'll enjoy the time you spent with it. Okay as a pinball game, okay as a Sonic game, but those two ratings don't combine.

Last Words: If you're a hardcore pinball or Sonic fan, pick it up. Otherwise, go play actual pinball.