Another Soul Calibur game that does everything that has been right, right. Completely fails to fix the ongoing issues.
These have all failed miserably. The problem is that the story is a typical fighting game story to begin with. The fact that the developers try to make a cohesive story is a bit mind-boggling. The first Soul Calibur (Dreamcast) got it right. Mission mode was the best alternate mode to the arcade/story mode. II and III tried to create story lines with cut scenes for every character. What we ended up getting was a half-assed story mode that was neither interesting or inventive.
Once again the voice acting is pointless and downright horribly delivered.
I will most likely pass on this entirely or wait till it hits Greatest Hits price point before I pick it up.
The whole Star Wars crossover is proof that Namco may be running out of ideas. I mean seriously...lamest crossover ever.
I would rate this game lower but the core elements are as good as always and fighting fans will find that interesting enough. I just have trouble supporting a product that has essentially been rehashed so much already. With each installment I am hoping that Namco with find a revolutionary way to incorporate story with a fighting game. Not only does the series deserve that treatment, but the fighting genre in general needs a total makeover.