It's not Startopia.

User Rating: 7.8 | Space Colony (2003) PC
I'm obsessed with Startopia... The game is great! But I'm not reviewing that game now...

Space Colony is fun at first. Being able to set up your own colony, running industries, trading cargo and driving your colonists mad. But there is a lot missing.

Overall I found the gameplay fun and easy to get used to. There are plenty of missions to play and a large sandbox.

What I most liked about the gameplay was the use of industries. Similar to Stronghold, (both developed by Firefly Studios) you are able to gather raw resources and then develop them further into specialized goods that you could sell at a higher price.

For example: by use of the Silicon Extractor colonists mine and store raw silicon. If built, the electronics fabricator will produce computers from the silicon. Then trained colonists could use these components other industries such as android development. Or these components could be sold for a profit.

Combat also plays a roll in this game. Though annoying at times, the combat system in Space Colony is a little exciting, but nothing like the stronghold series.

Unfortunately what this game prides itself upon most, I dislike the most... The colonists. They are too needy at time and can't manage to hold a good relationship with anyone. At times it's impossible to get any work done since you must tend to every minute need of your colonists.

Additionally the graphis and sounds are old, blunt and annoying.

Taking the good with the bad this game is entertaining and could leave you saying I want more...