Space Siege is in many ways a cut down Dungeon Siege, good but not amazing.
Controls - Well being a point and click PC game the controls are pretty good, awkward camera angles though from time to time do become a hindrance when trying to move along hallways with many doorways. To add to this problem is intense combat, while usually the games is rather balanced or even along easy in certain areas later in the game you will get to points where you need to retreat, so you can re-arm, heal and so forth. The camera though doesn't want to cooperate at these points, if you try to click down (this would be back since it's a top down game) you'll usually walk about a half step and stop or do nothing at all. With how fast you take damage you have a split second to retreat or you dead, the only efficient way to run away is to rotate the entire camera and click to run. It may not sound like a pain but pretty much until you get the hang of the games flow this will lead to dying with frustration, only once you get the hang of it and can spot a losing battle before it's too late will you know to begin turning the camera and running before it's too late. Over all though past that slight issue of not be able to retreat when you need too as easily as one would like, the controls are as responsive as they should be for a point and click style game.
Graphics - As many people stated back before this game does have dated graphics, for me this is a blessing though. Why? Well the computer industry keeps whining about no one buying their games and they don't know why, I can tell you why. I can't afford a $5600 computer to play Crysis; I CAN afford a $400 Xbox 360 though to play Gears of War. Space Siege though with it's 'dated' graphics runs great even at high setting on my year old computer, this for me was a relief because the game doesn't look bad, just not cutting edge. The final word on this is that the graphics aren't anything special and do get played down even further by the highly repetitious textures and levels but still aren't bad.
Game play - The game is exactly what you'd expect, point and click RPG. It's nothing new, but definitely not painful. If you're a fan of the old Dungeon Siege games or Diablo 2 then this could be right up your alley. My biggest complaint is the boring and dull levels, the save rooms or Medical bays as they call them is actually one room. Through out the game you'll find these green save rooms, within is a health and energy regenerator and a work bench. With the bench you can upgrade yourself, HR-V and your weapon as well as make health kits, grenades, turrets and little combat bots. The Regenerator automatically and instantly fills your life bar, your energy bar and HR-V's health. To make the game slightly easier and less lonely about 1/5th of the way into the game you'll be given your robotic companion, HR-V or Harv as Seth calls him. This little guy is just a security bot that you can upgrade to your liking. His weapon assortment is machine gun, flame thrower and a beam rifle, each has its specific strengths and weaknesses and should all be tested to fit YOUR playing style. I found for myself the machine guns did quite well for everything except bosses. As well HR-V can be upgraded the same way you can, in terms of his armor, health, resistances and damage output all can be upgraded. Upgraded in this game replaces the old style of leveling up, which is kind of nice because you choose how you grow. The issue though is that the same medium you use for upgrading your body and HR-V's is also the same thing you use to upgrade your weapons and to build health kits or anything else at the work bench, if you play to conserve your resources it's fine but if you constantly need to make health kits or grenades it can become taxing. Most of your abilities could be explained as rather useless, through play I found that your Strike ability especially once upgraded is rather useful, past that grenades and the bomb bots you can make are also rather good. As you go further into the game you'll need to perfect a balancing act out between you and HR-V, the reason being that HR-V can take damage and be repaired for a low cost of your energy, energy replenishes as you fight so it costs nothing, of course though you don't want to let HR-V get destroyed because bringing him back costs a small amount of materials AND he can only be rebuilt at certain Manufactories. You'll have to learn how to let him take the main enemy agro while making sure he doesn't die, the best tactic I found was to attack and if things turned sour to retreat and repair HR-V, sadly you do not regenerate health so your only options for Seth are med kits which are less than common or Save rooms which replenish health unlimited times but can be quite a walk. Unlike past games like Diablo 2 and Dungeon Siege though you have a very very small assortment of weapons unlike typical RPGs today, around seven weapons for yourself and three for HRV. To add to this while the game is suppose to have this entire Cyborg thing going on, in which you can exchange your human body for more powerful Cyborg pieces you only get one Cyborg piece per body part. Meaning there is only ONE type of leg, arm, chest, brain, spine and eye replacement. You can't mix and match from a list of eye pieces, there is only one in the entire game. So using them is an if you want thing, also the game is suppose to have separate endings from what I understand. I went through the game with only ONE Cyborg implant maintaining above a 94% humanity rating and still got a Cyborg ending from what I could tell. So if you decide to use ONE Cyborg piece feel free to go hog wild and take them all because using one gives you the same outcome as one.
Story - The story feels really "been here before" every twist and turn in the story felt to me, expected. Alien kills man, man runs and kills alien, computer made by man designed to protect man, computer goes crazy and begins killing everyone, man kills everyone. Of course this is twisted by a decision you must make later in the game, SO depending on what you choose the progression of story could be different for you. Due to the choice I made though I got this highly predictable sequence of events. If you're looking for some awe inspiring story or some kind of mind bending tale, you won't find it here.
Overall - The game was good, but the ending is probably the most disappointing since the ending to the movie The Mist. Not that bad but the entire ending for the path I chose took literally about 30 seconds to watch, short lived and with not much closure on anything but the immediate situation. Still the game does offer a good length, taking a few days to beat at probably 6 hours a day. The abilities you get are by your choice, getting 2 skill points per completed quest. I HIGHLY recommend reading the skill tree, certain skills (and weapons) can only be used if you have enough Cyborg implants. Likewise though certain skills like Discipline require you to have a very high humanity rating, which skills you prefer means which implants (if any) you can have. Overall like I said I beat the game with ONE implant, with them all it could have been rather easy. Of the weapons I got I could use all but two. To save you the trial and error don't put ANY materials into the Sonic Rifle OR the Rocket launcher. Both are very weak, slow fire and just a hassle. Your best bet is the Sub machine guns, to the assault rifle to the Kerak pistols to the Frag Rifle. You get some sort of plasma rifle or something which is also just as good as the frag, the two Cyborg weapons I didn't get a chance to use, but just to start they have very high stats. Past that the game is good, overall though for 50 bucks, just wait for it to hit your discount rack. This is a solid 20 dollar game; I would be willing to pay for it on the 360 at $50. This is the kind of game the console has been lacking, at $20 for the console I would without question get this on console but sadly that doesn't seem to be an option. So, if you can get the demo try it out. It's worth a shot, but if your only option is $50 or not at all. You should probably consider not at all, it's not a horrible loss but could easily be perceived as a disappointment by some. Its old school style, limited weapon and cybernetic implant selection, out dated graphics and repetitive level designs could definitely leave some wanting more. If you're starving for some good old school point and click RPG style action though, this is exactly what you want.