All this for some rice pudding?
Spellbound is largely a graphic adventure which uses a drop down window that contains commands typical of later "point & click" games, commands such as "talk to character" and what have you. As well as the player character, the cast also contains various other characters who have found themselves there. Like Magic Knight, these characters move around (albeit off-screen, they are always static when on-screen) and can fall asleep and grow hungry. Magic Knight needs to look after and "maintain" these other characters (as well as himself) and this adds a further strategic element to gamplay. Along with that, you are also faced with a time limit of 48 hours (I can't remember what this translates to in real time) to rescue Gimbal before he is destroyed and your characters are trapped.
This game has the distinction of being incredibly unique for the time, and it even still remains fairly unique.