Vast and Endless

User Rating: 8 | Spore PC
Those are the best ways to describe this game. You could literally pick this game up and play it until you died, constantly running into new species, designing new creatures, and just immersing yourself if your own universe. The creature creator gives you unprecedented freedom, and the space game seems to go on forever. Even after you have "beaten" the space game, you probably have only visited maybe 10% of the galaxy. At most you might have hit 50% if you really just went to town exploring. These two features give this game an endless replay-ability factor.

And yet once I had beaten the space side, I did not find myself starting a new game. It was addictive while I was playing, but I just wasn't really hooked by it the way Civilization or Starcraft hooks me. Part of this might be that the Tribal and Civ stages in Spore took me all of 15 seconds to beat. Honestly the strategy in these games was so simple my dog could have beaten them. And he is very old and blind.

I did dip back into the Creature stage. The creature creator might be one of the funnest parts of this whole game. Creating these little guys and testing them out in a quasi-real environment. This hooked me more than anything. The space stage definitely also appealed to me, but at some point the vastness actually detracts from it all. At some point you can't really micro-manage that big of an empire, and so you find yourself just exploring. Which is fun, and dropping animals from 30,000 feet is always a good time, but eventually it wore thin.