Its a good game, but I wish they would go back to the tried and true formula of Star Fox 64.
User Rating: 7.8 | Star Fox Command DS
This game is great for a portable but it could have definitely been better. During each level you get a map of your ships and your enemies ships and must maneuver your ships to take out all your enemies ships before you run out of turns. You move each ship on the overhead map of the level using the stylus maneuvering around obstacles and trying to pass through each of your enemies ships and bases. You can only move your ship 1/3 across the map in one turn though, less since you have to go around obstacles and through all your enemies fleets. After you draw your route you see your ship move along the map and every time it hits an enemy ship/base you go into a battle scene which is very much like the N64 or Assault space battle levels. This system works fairly well but the fact that you only have a certain amount of turns is one of the major things in this game that's illogical (yes, there is more than one illogical thing). There is also a lot less flying around and shooting stuff than there should be in a Star Fox game. The game's storyline is very short although there is a very-much-needed second-play-through. There is no voice acting, instead you hear the character make squabbling noises while you read text at the bottom of the screen. This can get very annoying and will make you want to turn the volume off. There are DS download play and Wi-Fi functions in this game but its nothing special. There is not enough space on the fields to move around as much as I would like. The lack of healing items also makes these modes less fun than they could have been. Despite the fact that I've been slamming this game a bit (okay a lot) in this review it still has a rock-solid base and is worth getting, especially for Star Fox fans. The Wi-Fi and DS Download play functions can be fun as long as the players are evenly matched (although this is rare).