Blandly go where any game has gone before. Give my regards to capt Dunsel.
The only way I think anyone would really like it, is if they were completely new to PC games and MMOs. Any veteran of either, would chuckle to themselves about the shoddy tutorial, the clumsy gameplay, the horrid controls, and the utter lack of star trek feel to the game --had they not paid 50 dollars for the software.
With no breather time whatsoever, you are thrust into a seemingly endless tutorial, where windows pop open atop vital game feedback (which you never get to read given the pop ups). The controls are anything but intuitive, and the nondescript interface does little to give you a clue.
Despite two years of exhaustive suggestions given to cryptic on their forums by dedicated star trek fans, the game company has decided to forego each and every request and recommendation in lieu of delivering a generic, treadmill-laden MMO ghetto wrapped in a starfleet uniform.
From minute one, you feel the grind. Go kill 6 borg. collect this. patrol that. Given the trend of MMO players balking at treadmill grinds they merely tolerated in the past, its shocking how Cryptic has served up as much of it as possible.
Did you ever want to command your own starship? Sit in the captain's chair, delivering orders your crew? Visit engineering to work on a project? Conference with your senior staff or kibitz with the doctor in sickbay? Well, you can't. ...at all. ever. In STO, you are your ship, apearing as a small, clunky vessel in an overcrowded orbit watching the USS PWNZORS kill that 55th romulan before you can complete your quest. You can't explore. You can't be inside your ship...except for one room. You get a bridge. Its the same as everyone else's, but you do get to select one of 4 colors... There's a captain's chair there. ...but you can't sit in it. The viewscreen is a tiny texturemap on the wall that looks like a poster from any angle other than head on. You can invite a friend over so they can stand there unable to sit with you!
Cryptic really blew it here. The poor graphics and shoddy gameplay (borg hop 30 feet into the air, an apparent bug --one of many. In cut sequences, you see yourself fly through the wall before "beaming down" So little care and attention to detail has gone into this game, its sickening.) The amazing thing is, unlike hardly any other game, this title came with a built in roadmap for every detail, and a built audience dying to live out their fantasies. And cryptic just decided to utterly ignore the map, deny the ability to live any of those fantasies, and delivered as generic and uninteresting an experience possible.
The lack of care going into the making of this game is astonishing. The hyper generic feeling is pervasive. the gameplay is clunky and clumsy and totally non immersive. The combat is a joke and the quests are as unoriginal and uninteresting as possible. Go here, collect 6 of those, come back, get reward. Wee... how ground breaking. Want more tired old conventions? You have tank, dps and healer ships! Oh boy, its World of Startrek Craft.
If Cryptic had listened one iota to what the fans had told them, this might be a better game. Strip away the star trek, and its the most generic, tiring and banal MMO out there. Strip away the MMO and its the most boring all-combat no-substance game on a PC. In the end, if you're really willing to pay 50 dollars to buy this game, consider making a donation to a worthwhile local charity instead. Because this stinkburger is a real waste of money. Sorry, cryptic. You just really blew this one.