Beam this game out of here, Scotty...

User Rating: 7 | Star Trek: Tactical Assault DS
Let's cut to the chase...

THE GOOD:

* Amazing 3-D - Looks, and feels like you're controlling the Enterprise, though you aren't.

* Missions - Fun, creative. They get old, though. Fortunately there is a second campaign. Don't look for much depth here, Trekkies.

* Music/Sounds - Although you won't hear that Doo doo, doo doo doo doo (okay, I'll stop) at the end of each mission, music sounds enough like Star Trek. Phaser beams sound a little "squishy" like. It works.

THE BAD:

* Logic, Captain - Where's Kirk, Spock, and McCoy? On leave? Actually, the story is all about a new captain and his faithful crew.

* You're leaving the neutral zone - By the 6th or 7th mission it'll be too boring to go on.

* Shields offline - Dying is tough, because you'll be going all the way back to start of each mission.

* Saving... - There is none.

* KAHN!!!!!!!!!!! - Where's the story? Just the average day of some average captain and his crew!

* Someone is stealing the Enterprise! - You get to control plenty of ships, including Sulu's. But no Enterprise.

* Star Trek out - Not much Star Trek. Plenty of Klingons though.

Sorry for all the Star Trek talk. I can't help myself. :) This game feels like some space combat jammed into science fiction. Trekkies, there is hardly any Star Trek in here. I sort of enjoyed playing this game until the plot was gone and I kept dying. It's still a fun game, even without Kirk. Not many tactics to be used, except the cheat codes.