Battlefront comes with many layers of gameplay that all come together in a beautiful way to make for a very good game.
User Rating: 8.6 | Star Wars: Battlefront PC
Battlefront's gameplay is quite varied, ranging from FPS combat, to demolitions, to vehicular combat. The on foot portions of the game reminded me alot of Jedi Outcast before you get your lightsaber - except it's actually fun! You can grab control of turrets, mow down enemies with a repeater blaster, take out a droideka with a rocket launcher, or heck, even be a droideka. In addition to all the madness that portion of the game brings, there's also vehicles at your disposal. The flying portions of this game have nothing on the Rogue Squadron series, but it's still lots of fun; especially when you get to do things like be the gunner in the snowspeeder to shoot the tow cable onto the At-At. You can also do things like ride in the Republic Gunship sitting in those round turrets firing on some punks on the ground while your pal flies the ship like a madman, it makes for some great fun. As for the non-flying vehicles, they're lots of fun to control, although one thing you'll notice is that they feel a little bit sluggish, but you can tell when using them that its intentional. If you could drive the Republic Tank in this game as fast as you could in "The Clone Wars", the matches would be no fun, as the battle would get very lopsided once one side got control of one. There is lots and lots of gameplay value in this game. You could play all night, never reliving the same experience. For example, you might want to get into sniping, or maybe be a jetpack clonetrooper, or you feel like rolling around Goron style as a destroyer droid (droideka) - it simply goes on and on. All that madness is basically what defines the game. Battlefront has different modes, such as conquest, or where you get to relive the Star Wars battles in chronological order, but basically, it all boils down to two sides duking it out on a given map, with lots of variables thrown in to make very different experiences when accomplishing the same basic task: gain control of spawn points and wipe the enemy out (Darth Sidious voice: ALL OF THEM). For a ballpark idea of its graphics, just think Jedi Academy and you basically have the idea. For my somewhat medium grade PC, it manages to have the same graphical performance as, say, Halo or Jedi Academy, and runs impressively smooth with all the enemies running around on the map. Character models are fairly high polygon, the sky-box is very well done, a lighting system is used throughout the game, and nice graphical effects such as wind moving dust in the air keep the environments pretty. One thing this game makes me want more than ever is my lightsaber back. Now I find myself in soldiers armour, witnessing the onslaught of a Jedi's power (a bit of a role reversal for me). When I fought Dooku (and I was a clone trooper), I can't tell you how harsh a reminder that was that I wasn't Kyle Katarn anymore. I see the reason for not being able to control Jedi, cause if you could, everyone would, and it wouldn't be what it's supposed to be - Battlefront. It would be Jedi Knight 4. In 2002, Pandemic Studios gave Star Wars a try. They attempted to put you in the battlefield in "The Clone Wars". They did a fine job there, but without a doubt, Pandemic Studios has definitely improved, they have now completely immersed gamers in the experience of explosive Star Wars battles.