After a very long anticipated wait, we finally get probably lucasarts best real time strategy game. If you ever played SW: Rebellion and loved that game, forget you ever played it. This was my mistake, i was judging SW:EAW from the SW: Rebellion perspective. Empire at war, is a simple strategy realtime game where you get to conquer planets, build structures, mine facilities, build troops, ships, vehicles in order to erradicate the rebellion or the empire. The gameplay is a mixture of somewhat of the Galactic Conquest mode in the SW Battlefront series (but instead you get the coolest and greatest space battles a Star wars game has ever seen! and you get to be in control of an entire armada) and the land combat of the command and conquer series but with a few extras like 3d ambient camera scrolling for eye candy, unit special abilities, Star wars heroes, etc. I'm sure that fans of both of the C&C series and of the SW movies will find the game a superb addition to their collection. It takes to get the hang of the game, i personally thought that the learning curve was goint to be a little less steeper, this was a plus because i was discovering game features after features, like for example each planet has a planetary bonus when controlled be that extra credit production, unit production boost, movement point bonus for certain unit types, and many other bonus. Enemy AI is very good IMHO. There are few small things i dislike about the game is one is that you don't get to upkeep your units, instead there is a unit limit fixed according to the population level of the planets you control. Another thing you is that apparently heroes never die, they just dissapear for some time if you get to kill them. There are a few minor bugs which i'm sure will be fixed with subsequent patches from lucasarts. Now don't get me wrong, this is a great Star wars game, which is worth time playing i believe just for the beauty and the feel of the space battles which can get real massive, using Star Destroyers, Corvettes, cruisers, star fighters, space stations, and oh yes, the Death Star.
Other Helpful Reviews for Star Wars: Empire at War
While not the greatest RTS ever made SW : EAW has more than enough going for it to be part of every RTS collection especially if you are a SW fan. Before i started to play this I was genuinely worried that I would be ... Read Full Review
Star Wars has a long history of RTS failures. Rebellion was a decent attempt that was marred by a clunky interface, and dry combat. There was Force Commander which featured flawed graphics, gameplay, and an abysmal sound... Read Full Review