In all honesty this game is awesome. while the ground troops graphics are a bit on the neglected side. it more then makes up for it in mechanized units. ground battles and of course in space. honestly space is the best place to play in this game. from commanding squadrons of fighters to a fleet of capital ships. it leaves you with many open options throughout the fight. And it doesnt have too many control problems. ultimately i dont like how units hyper into the warzone, i would kinda like to watch them be build by the shipyard. but i can live with it. It is often convienent to hyper in capital ships if you find yourself in a tight fix. ultimately i would say the lack of turn based workings on the galactic interface causes many problems and much confusion. due to the constant moving of units when you dont even know it. but i do like how credit management is so simple makes life easier so theres not a whole lot of micro managing. and ships are easy to build too. although constantly updating all planets to crank out the same type of ships soon turns out to be financally straining on your economy in the game. i often found myself placing as many mine facilities as i could afford on rich planets just to keep my income steady. which didnt work too much as i still found myself waiting several game days just to build an Imperial Star Destroyer. in the end though i would say this game is well worth its price, well worth the wait and it will more then pay for itself in a good storyline and great online playing. which is if you want a truely fun time of it. you have to go.
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