My revised review of a game that started out great with untangible pronlems, but now feels like a dogged waste of time.
Others have complained of a lack of purpose. This is not entirely true, there are many purposes, but they are all VERY difficult to attain. The game is obsessed with skills, you can't become a Bounty Hunter for example until you've mastered scout and marksman, frustrating as these are fairly hard skills to proceed in since scouting takes a lot of killing and harvesting and marksman takes loads of killing with a gun. Plus, though it is never truly mentioned anywhere, not only ae skill points recquired to learn, money is too. The whole "Change your mind later" thing that was central to the skills (apparently) is therefore a scam, as I said earlier. It is ludicrously difficult to do what you want in this game. After an unhappy stint trying to get my dream job (Bounty hounter) I went into trading so I could earn enough to buy a speeder bike. I grew frustrated by the length of tim trading took though, something I couldn't alleviate until I had my speeder bike. Like I said, viscious cycle.
I at first felt that the proffessions system was the only thing wrong, but gameplay becomes formulaic, it suffers from an unbalanced (Read: almost completely player controlled) economy and difficulty in EVERY task. Only the Star Wars license saves this. And it is quite frankly an insult to its own license.