ROFLMFAO At the NGE but please read on

User Rating: 2 | Star Wars Galaxies: Starter Kit PC
OK 9 Iconic Professions LOL What!!?? there's more than that on display in one film without going through the Saga.

To the Point ok well 9 is the magic number at Soe They said they couldn't manage the 34ish when it came to balancing combat. well what were they counting as combat classes artisans?

Anyways in my spare time i decided to get the manual out for the original game and start working through it to figure out how the original game could have been balanced consequently ive written 12 pages of A4 paper since the NGE hit and realised something (i know too much Star wars stuff lol) seriously tho ive created 69 professions 77 including jedi and sith all balanced included new buildings re designed player cities and guilds into one sybiotic entity, included Battle fatigue buffs RRPs to regulate inflation in the economy etc etc accounted for 30 planets (6 quest 4 faction and 20 normal planets) 20 species with attribute bonuses.

if that aint enough ive made the silly 90 combat levels into 3 main levels with a bonus level 4 that can be achieved by jedi masters and combat prof elders but you have to sit on a council and numbers are limited as well as other things to discourage those that aint die hard to get level 4.

player cities need a council with ministers in charge of different areas of running the city ie jobs, transport, etc

oh and ive written my own balanced tutorial that isn't biased like the nge one.

Why did i do this tho

3 reasons

1 the nge killed the game and ive got loads of free time
2 I hate Injustice and changeing the game compleately is unjust
3 i just wanted to prove to myself i could balance and improve what a team of 70 were apparantly too stupid to do themselves

Rant over

P.s. I aint a programmer but i can design and balance concepts i dont need an understanding of programming to do that neither do you..