KOTOR II is a perfect example of how an rpg is supposed to feel.
Gameplay:
Customization is great thanks to the effects the large amount of decisions, powers, and equipment contained in the game. The use of the pause button and easy to use options during battle, make it a very aprochable and fun rpg. I could really go on and on about how great the gameplay is in KOTOR II is, but there is something i have to say instead. The game should have been tested a bit more before it was released. There are bugs and crashes that have shown up a fair amount in my playing. Luckily all you have to do is save often and in several spots, since the xbox hard drive has an infinite amount of space it shouldn't be a problem. The bugs don't take away from the gameplay, but it can be a little bit annoying. The new minigames are nice to have.
Graphics:
They aren't all that pretty, but the games distant scenery in space can look incredibly good. The graphics aren't bad but they're not great. The animations and effects are nice thankfully, so the graphics don't take away from the game at all.
Sound:
Excellent music, sound effects, and voice acting. It's what a game should sound like. I will repeat myself, the voice acting is amazing. Listen and love it.
Value:
This is an incredibly deep game that should take you around 15 hours to complete if you don't do all that much on the side. Trust me, you will want to replay this game after you finish it the first time. Playing it good or bad really effects the outcome and events in game, so play it twice.
KOTOR II should be in any rpg/star wars/pc or xbox owner/ collection. It is a beautiful game that deserves the KOTOR name.