A good sequel to the previous game, but still lacking in some areas.
The downside to the games is the lack of speed, I'm a huge fan of RPG turn based combat, and they made it almost right, but it was still bit lacking at some point. The story was great, it made me want to play the game several times, even though it didn't offer the same replay value as the previous game did. I was a bit disappointed with the ending, and I won't be spoiling it here so I'll leave you to figure it out. The story, characters, sound and gameplay still made up for the lack of open ended material. I loved the music, it made me feel like I was in the Star Wars universe, with the lazer bullets flying above your head, explosives blowing up around you and Jedi's throwing their sabers at your direction and you would be blocking the bullets at amazing speed running to one enemy and to another. The actors actually did a if not a truly amazing job, the characters became alive and as you interact with the key characters you little by little start to believe. Although after you've played through the game several times you'll notice after interacting with different type of NPC that it's the same voice actor, although it doesn't truly matter because the key characters make up for it at some point. When you're in the Star Wars universe you expect it to be pretty big, actually you should be expecting to get lost or need a map, but not this time. A lot of NPC's look exactly the same, the maps are kind of straight forward. The graphics are outdated, and cut-scenes are like a disaster. If you're looking for an Action game then this might be a quite disappointment for you. As a RPG all is forgiven, and being a casual/hardcore RP'er you should have the imagination to make up for it somehow. The story is no way lacking anything, and they really did a superb job writing it, unlike some Hollywood movies that are made just to display cool graphics but got no story at all, Star Wars Knights ot The old Republic II actually offers the exact opposite. You play as the exile of the Jedi order, you were one of few Jedi's that went against the Jedi council and joined Revan and Malek in Sandalorian wars. As you progress you'll learn a lot more about Revan and Malek, and also the background to your characters, what could a RP'er ask for more? You can influence your characters, "and one's you got them eating out of your hands", you can actually affect them to join whichever side you're on, dark or light, and even train them in the way of the force. Not only that, you have those great dialog option like in the previous game, you can dominate some person mind and etc.
There have been added few force powers, and the Jedi level cap has been raised, you no longer have to spend levels in to scout/Rogue or warrior, you start off straight away as a Jedi. All in all, it is definitely worth buying, but if you are a stranger to RPG, then you might want to rent before buy.