Vanilla World of Warcraft in the form of Star Wars. I thought we were in 2011?

User Rating: 7 | Star Wars: The Old Republic PC
Blizzard released World of Warcraft in 2004 and to most of us, it was an amazing game. Comparing World of Warcraft to games like Everquest and Ultima Online, we felt the future was NOW. As the years went buy, Blizzard amazed us with new changes in multiple expansions and surprises with BIG patches. Eight years have passed, bioware releases Star Wars The Old Republic, the highly anticipated game of the century. Upon launch and 30 levels later, we realized we were playing yet another World of Warcraft clone from 2004. Do you think Bioware would want all the bells and whistles Cataclysm offered? Nope. They went ahead and released a clone of World of Warcraft that was released in 2004 leaving us empty with content. It's understandable one would argue the game just released. To me and thousands upon thousands of gamers, we want something new and fresh. I mean, it is 2011 and there is a plethora of ideas out there. When it comes down to it, all MMORPG's failed to clone the perfect WoW until Biowares The Old Republic was launched.

Yet another failure in this department. Is there a future and possibly more content? Sure there is. Time will tell. I'll give them the benefit of the doubt. For now, you can have my $15 a month for the next 12 months. If nothing changes and I feel I'm playing yet another World of Warcraft; I'd rather go back and continue playing my rogue which I've played for 8 years and worked hard on. Why start over?

Here is a list someone posted by the name of Shadysketchy.


The following are some things that make TOR feel old:

- No LFG Tool (been in WoW for over 2 years... absolutely baffled as to how this hasn't been developed for TOR yet)

- Awful UI; I could make an entire thread about this (and people already have), but for the sake of brevity, I'll just restate that it's awful

- Pet AI is horrible, between the delay on commanding their auto attack, their hilarious pathing errors, and many others; it's safe to say giving every Class+Spec a pet was a bad idea, without first giving them AI that's passable in 2011

- 2007 graphics (The Skybox being a 2D Painting is particularly insulting)

- No Day/Night Cylce

- No accessable body of water deeper than 6 inches

- Server queues (Had queues in WoW for Vanilla, BC, and Wrath but not Cata, Blizzard has evolved, BioWare has not)

- Lackluster Character Creation

- Absurd Leveling curve; the overall process of getting from 1-50 is pretty fast, but the curve for time per level increases at a rate that makes me feel like I'm playing Aion again

- Three Warzones, No Arenas (also consider Huttball cannot be taken seriously as Rated PvP). Again; TOR is competing with 2011 WoW (8 Battlegrounds, 4 of which can be done Rated + Arena Content)

- No Macros

- No mouseover casting

- No addon support

- No Dual Spec

- Taris memory leaks (should have been fixed in Beta, not "overnight" a week after Early Access started for the game's release build)

- Lack of variety in quests; everything is kill X amount of Y, unlike WoW where they've added a lot of variation (for better or for worse) in the quests, which makes leveling feel less grindy

- Voice Actors voicing too many different people; I don't think I've seen this many Characters with the same Voice Actor, since the first Deus Ex game

- Player Character repeating Dialogue from other conversations (My Sith Inquisitor has said "I'll show you what a Sith can do!" like 5 times now, and other less memorably rhyming are equally if not more common)

- "Choices" are still just the Blue good guy option, or the Red bad guy option - this was kinda new in KOTOR, and still cool in both Mass Effects; but unimpressive today

- No Mount until level 25; it only takes a couple hours to get your first Mount in WoW these days. No idea why this was considered a good idea

- Awkward gold; having over 500,000 gold by the time you hit 40 is... silly, and will be a major hassle as the game ages and gold inflation occurs

- A vast array of technical errors that BioWare, and easily amused Players will chalk up to "Every launch has issues, go play WoW kid!"; but nonetheless detract from gameplay, and are hard to excuse in a 2011 title

- No Appearance/Gear Customization such as WoW's Transmogrification, or a standard MMO Appearance Tab (weird in a game where we watch ourselves talk so much)

- No Barbershop for minor character recustomization (again, weird in a game where we watch so much of our character speaking)