What were they thinking?

User Rating: 1.6 | Street Fighter: Real Battle on Film SAT
Street Fighter: The Movie is the game based on the movie, in which, is based on the popular fighting game franchise. Well, I believe this is the first game ever to do such a dubious assignment, and I'm glad that it really hasn't been done since. Imagine "Final Fantasy: The Spirits Within" video game. Nearly worthless, right? It's been pretty much done, right? Well, with Street Fighter: The Movie, Acclaim, not Capcom, thought they could get some quick bucks by taking Capcom's Street Fighter gameplay, hack it into pieces, put "digitalized moves from the movie" and see what happens. Acclaim knows how to do things in the most devious ways. Just to get this straight, if you are expecting the normal great gameplay from the other Street Fighter games by Capcom in this game, you'll be horribly surprised at how broken the gameplay really is. About 1/2 of the moves in the original Street Fighter games were cut out of this, probably because of lack of animation to use for the moves, and the fact that jumping is totally worthless in this game, whether it be because Acclaim decided to add realism to jumping, or they didn't like the look of a cardboard cutout jumping high up in the air really doesn't matter. Jumping is a subtle essential in the game, and it's almost completely cut out of it compared to Capcom's renditions of Street Fighter. The normal special moves and combos aren't nearly as affective either in this game, where you'll spend more time pressing one button over and over again like a basic Beat-em-up game than actually playing street fighter. The characters are slow to pull off all of their moves, and the fact that slow-down happens a good amount, resulting in delayed reaction to the Saturn controller really doesn't help the overall experience. What was in the original Street Fighter games is almost intirely broken. Only for the fact that the gameplay is still Street Fighter in whatever way you can find raises it above the dubious rating of 1. Remember when I said slow-down earlier? That's just a hint of what Street Fighter: The Movie has in store for you. Remember the great animations Street Fighter usually carries with it? Absolutely destroyed with this release. Why? Because of the fact that Acclaim and Capcom threw in some of the worst jobs of digitalized motion captured animation since the first Mortal Kombat. The digitalized characters don't even look 32-bit. Yes, it was released in the first year of the Sega Saturn, but there is almost no distinguishing Mortal Kombat 2 for Genesis from Street Fighter: The Movie. The graphics will give you a few laughs though, for the fact that they're so bad, so choppy, it's almost as laughable as Batman Forever, except with less animations. You want to see this dubious act on your own? Go ahead, but don't say I didn't warn you. Bah, what to say about sound. No music is memorable, is far from CD quality, and the voices in the game are worse than Genesis voice standards, if that. BUT, it will not make you cover your ears in torture from listening to this game. It'll just make you laugh, especially the gargled screams they make when you choose the characters. "GAAGH!" "Ryu!" Because it IS a street fighter game, there is a few modes to mess with, and plenty of characters to pass the game over again if you ever have the desire to do so. Why you'd want to makes no sense to me, but if you do like it, then there's a good chance you'll play it again. Why did Capcom give rights to Acclaim to make a Street Fighter game based on the terrible movie makes no sense, I know. It makes the movie look worse than it already is. This is another one of those instances where movies and video games collide in a huge disastrous crash, excempt this is a 3rd time for the same game franchise. I wish there would be something more to say bad, or good for that matter about this game in my ending statement, but really there isn't anything else to say but this is the absolute worst Street Fighter game of all time.