Is this even Super Monkey Ball?

User Rating: 7 | Super Monkey Ball DS DS
Every time a Super Monkey Ball is released, I get it. I absolutely love the series, and would be proud to call it my favorite puzzle series of all time. But when this game came out, I was disappointed... big time.

Gameplay - This game was meant for the touch screen, but obviously failed at doing so. It was very un-reactive and would not even come close to comparing the Banana Joystick used in the Japanese arcade game, Monkey Ball (Before it was released to the gamecube as Super Monkey Ball). However, you can use the D-Pad as well. It is fairly reactive, but still not as demanding and accurate as the analog stick on the gamecube controller, thus, making certain levels a hair away from success.

Graphics - The environments are stunning. It's amazing to see how big they are and how well they look. Whether it be waterfalls or space, it's amazing. However, all the floors of every level in every world look the same, except the colors on them change from world to world. That, my friend, is lack of effort.

Sound - Speaking of lack of effort, the music stank worse than Mario's armpit after partying for seven years in a row. About half of it was Latin Percussion mixed with toddler instruments, and the rest were horrible attempts to making "good" Super Monkey Ball music. Only 4 songs fit their worlds, and they were the Ice world, the Meteorite world, the Big Bang world, and the Spaceship world. Not to mention those were only to be barely compared to that of the original. Of course, the SFX were just fine, but that only takes care of 5 out of the 6 points I gave for sound. ^_^

Value - The touch screen was un-responsive, there was no Challenge mode (That had Beginner, Advance, or Expert - A MUST), there were no Extra levels (! - A MUST); the game just strayed way too far from the original overall.

Reviewer's Tilt - I just wished they turned Super Monkey Ball for the gamecube into DS format, that, or they could've at least kept it similar to all the other ones before it. I never ever won a stage with the touch screen and I find this game to be a lack of effort. Trust me, I'm a fan-boy of this series - for I'd give Super Monkey Ball 1, 2, & Advance a 9.0 any day (DX would deserve an 8.0 however) - but the way this game strayed too far from the others and how pathetic all of the music and new levels were, ugh, I'd rather stick with the one for GBA.

Overall - Use the D-Pad, listen to Evanescence while playing, get dizzy by the environments, notice the lack of effort, and listen to this review. Now, of course, if you've NEVER played a Super Monkey Ball in your entire life, this game is for you. But for those who are experienced, such as PackAttack, SmilingJack13, and me, this game is nowhere close to what it could've been.

AV should've worked on this game... T_T

Final Score: 7.1 - Good.