This game was excellent!
While Mario is left back in Bowser's castle he finds himself being woken by a Pixl named Tippi. Who says she want's to help Mario on his quest and tells him about the eight Pure Hearts which are said in the Light Pros-stagi-...well lets just say there are Light and Dark versions of this book. Anyway the Pure Hearts are supposed to stop the dark prophecy from destroying the world. And there is where our amazing and incredibly creative adventure unfolds.
The graphics in this game are indeed done very well and the gameplay has good quality as well. I thought the sound was equal to the gameplay and the graphics. But later in on in the game around chapter 7 or 8 the sensor bar reception starts to lag a little bit. As well when in 3-D mode the movement seems slowed down a bit.
But this is definitely a step up from previous Paper Mario games. Whoever came up with the idea of putting 3-D mode into the game is a genius. It makes the game seem more lively and required of skill and thinking. Which is what a good game needs to balance out. You have to have just the right amount of required skill and thought process. (Or if you're all skill and no thought, just use the guide, because this game requires you to use 3-D mode to solve almost every puzzle in the game.)
But in summary this game had good graphics, sound, and gameplay and got tied together with an excellent plot. I recommend this game to anyone who likes games that require Nintendo fighting style (jumping, hammering, and any other way to kill an enemy in an E-rated game) and thinking to solve puzzles that are hard and very fun.
Zaphack out!