Peach can do just as well.
In Super Princess Peach, the storyline is the exact opposite. Bowser and his minions are on Vibe Island, and they find the Vibe Scepter, a powerful...scepter. They use it to capture Mario, the one who always saves the day. Now it's Princess Peach's turn to save the day!
Super Princess Peach is a 2D platformer, (the first original one since Yoshi's Island for the SNES in 1995) and it plays like any other Mario platformer. However, you now have hearts as life, not mushrooms and fire flowers and other stuff like that. While that may bother some hardcore Nintenod fans, it didn't really bother me. You also have a vibe bar, which is needed for Peach's vibe powers, which are activated by touching them on the bottom screen. Calm allows her to fly, rage makes a fire that you can use to burn things down, sad maks her cry, which makes plants grows and puts out fire, and joy, which restores health. She also has an umbrella, which gives her a few new moves. She can bash enemies with it, scoop up enemies and other objects and throw them, hide under it, and buy power ups for it at the shop. While there are a lot of new stuff, Nintendo didn't mess with the normal formula, which is good. The only thing that may bother some people is the lack of difficulty. At the beginning of the game, you have to take 6 hits to die, and when you up your hearts to 5, you have to take 10 hits (each heart takes two hits to empty).
The sound is great. Pure great. The music for the levels makes you feel right at home in a Nintendo game, and miscellaneous sounds (jumping, for example) sounds smooth and flawless. Each level's sound makes you feel right at home. For example, the first world has flowers and grass with a blue sky and has a happy tune. The toads also sound like toads.
The graphics are smooth and beautiful for the DS. The 2D cutscenes look extremely illustrated and colorful. Everything is full of detail, from the color differences on Peach's dress to the swaying of the grass to the wings and shell of the koopas.
Replayability is very high. There are over 72 levels in this game, and all normal stages have 3 toads you need to rescue. It’ll take a long time to beat the main game with all those levels, but each level is also full of hidden treasures like sound, which you can play in the menu, and puzzle pieces, which are needed to complete the puzzle so you can play it as a mini game. The things will make you want to go back and explore each level relentlessly. There are also mini games that use the touch screen which you can unlock. All of these factors come to together to make this a very long game, and make it last many hours, easily 20+, even more, if you never get tired of the levels.
Definitely buy this game. It has the charm and nostalagia that will win over any Nintendo fan, and will even appeal to many casual gamers. And no, this is NOT a girl game. A game is a game. There are grown men on gamefaqs who are buying this game. It's a fun game. That's the only thing that should matter to you. This game could last you forever if you wanted it to, and if not, it gets pretty close.