WOOOOOOOOO! Brawl is here, and it's better than you could have possibly imagined.

User Rating: 9.7 | Super Smash Bros. Brawl WII
WOOOOOOOOOOOOOOO! Brawl's here! And it's better than you could have imagined. The only problem I'm having is what to write about first… Let's start with a summary.

The original game, Super Smash Bros. [N64] wasn't the most influential because of the lack of features. It was the sequel, Super Smash Bros. Melee [GC] that defined and shaped the series into an incredible Nintendo fighting extravaganza. But many people complained about one thing in SSBM. The lack of Solo play.

After Masahiro Sakurai left HAL Laboratories in 2003, it looked very unlikely that there would be another great SSB game. But when Satoru Iwata [president of Nintendo] asked Masahiro to lead SSBB, the hope in many people was restore and their hopes looked to the third instalment in the series.

Now onto the game. As I mentioned before, there has a huge lack of Solo play in Melee. But in Brawl, there has been a dramatic turnaround! With the new inclusion of the Subspace Emissary, a new 1 or 2 player story mode with at least 10 hours of game time, and that's if you whiz through it on Easy. There are 5 difficulties: Easy, Normal, Hard, Very Hard, and Intense. Playing it on a higher difficulty reaps it's own rewards, with better items, more trophies, and more trophy stands, which you throw at enemies to capture them as a trophy. There are over 500 trophies to collect and around 100 of them are only obtainable through the Subspace Emissary, giving it a large amount of replay factor. Old favourites like Event mode, Classic mode and Stadium modes [Home Run Contest, Multi-Man Brawl and Target Smash[of which there are 5 different levels]] return and a few new modes have cropped up too. Once you unlock all the characters, there's All-Star mode, where you fight the entire Brawl roster on their respective stages in order of their first game release, and Boss Battles mode in the Stadium section [where you fight all the bosses of the Subspace Emissary] becomes available once you complete the Subspace Emissary.

But of course, it's still a multi-player game at heart. With even more options now, like more characters, [39 if you count the different forms of characters] but essentially, there's a massive 35 characters to select from for time brawls, special brawls, rotation brawls, tournament brawls, stock brawls and coin brawls. There's also Wi-Fi for up to 4 players, where you can have up to 3 people on one Wii play against friends, or people around the world. But there's a problem with Wi-Fi. A big problem, no wait, a massive problem that affects almost every online Brawl. Lag. And tonnes of it.

But don't let this Wi-Fi issue put you off. Nintendo have said that they are working on solving the lag issue, to make the game run more smoothly. There is also a stage builder, where you can create new stages from a range of parts that you unlock by making more stages, a sticker centre, where you can place stickers that you have collected to make scenes that you can take photos of and save to your Wii, a challenge mode, with 128[I think] individual challenges to complete in return for stickers, songs, trophies, stages and many more, and finally, a trophy diorama made that lets you place your trophies and take photos at various different locations and angles. And best of all, you can send photos and stages to your friends to let them enjoy what you've created as well!

+LEMON LOVES+
+The range of characters
+The great graphics
++All the new Solo modes
+++The huge replay factor[trophies, stickers, challenges, etc.]
+++The information-sending ability

-LEMON LOATHES-
--The online lag