Great game, but missing key factors from its older brothers.
Cons: WiFi, move selection, story mode.
All in all, an excellent arcade game. This game will be the one that will keep you entertained when you're bored on rainy Sundays.
Pros, as stated above. The Wii remote was programmed in great. It played a vital part, but not so much that it got in the way of the gaming experience. Very nice, not like Force Unleashed, where one movement can be interpreted as another. Although, the 'grab' move, in my opinion, was pretty bad and annoying-but apart from that, great. Items were excellent, providing a nice mix, and a nice diversity of assist trophies and Pokemon. Stickers and trophies concept was nice, but the way to get trophies was TERRIBLE. An EFFING ping pong game or some crap like that. Stage building is nice and provides an interesting pastime as well as a time to mess around with a stage until it was impossible to die. =P. Minigames are nice as well.
Cons, as stated up. WiFi was TERRIBLE. Shabby, underdeveloped, and with the obvious potential to be a lot more than it was. Moves by the characters and the characters themselves were repeats even within themselves. For example, Samus's and Link's grab moves were the same. Disappointing. Story mode was another disappointment. What a bad way to unlock characters. And a crappy story line to go along with, with a random and pointless intermixing of characters. The trophy system and characters needed a lot of work. They should have stuck with Melee's version.
Minor flaws but noticeable, and in my opinion, a good example of an arcade game.