Bigger roster than ever, never ending modes, SSE... Super Smash Bros. Brawl is gold for any gamer out there.

User Rating: 9.5 | Super Smash Bros. Brawl WII
Super Smash Bros. Brawl sure took a while to be realeased, after so many delays, rumors, lies, surprises... But it was all worth it. Brawl is officialy the most polemic game also. Lots of shouts around the internet were made like "Sonic is in Brawl?" or "Give us Snake back!" or "Another delay?! #$*¨%!!!!" or "Don't put Megaman!" and much more. It was so polemic, that Smash Bros. DOJO!! became the most visited site of the day several times (www.smashbros.com). It was the base of info for any fan. And it striked the world when it posted that Sonic was included in the roster, alongside several other newcomers. Anyway, Super Smash Bros. series has prooved, since 1999, that it is the best Fighting, and party game out there. Gather friends and duke it out with your favorite characters, and have fun beating up kirby. You will be swearing, teasing, hitting the floor, but always, always having fun. All of us thought that nothing could be bigger and better than Super Smash Bros. Melee, but now, it became just a mere little shattered piece of sand compared to Brawl. Here are just a few of modes present in SSBB: Subspace Emissary, Classic, Allstar, Training, Homerun Contest, Events, Trophie shooter, Online (Wifi), Championship... And much, MUCH more. I am not joking. And Brawl isn't only a champion in modes, but also in soundtrack. With around 300 songs. Yeah, you heard it. 300 songs, this isn't only the largest soundtrack in videogame hostory, but also the best. You will only find the bset of the best music from the best of the best franchises here. From the awesome remix of Corneria and Mute City theme, to the original Mario bros. and Ocarina of Time theme. You will find it all, and with the great addition of personalizing stages with its own selection of music to play while Brawls. Speaking of additions, obviously we can't forget one of Brawl's best and most creative additions. The incredible, powerpacked final smashes! Each character has their unique and awesome final smash, wich are obtained by smacking open a smash ball that appears randomly on the screen, before all others, creating a massive caos to get the smash ball. When you get one, you start glowing, and just press B to unleashe... From showering meteors, to fire blasts, from wild triforce slashes, to 1hitKO ultimate sword slashes, from pushing oponents to a a cooking bowl, to unbelievably eye oppening energy beams... Well, I think you get the point. They are all cool and you won't rest untill you see all of them. By the way, now lets talk about the Character Roste. Well, the roster has a total of 35 characters, but if you count party characters such as Pokémon trainer, you will have a total of 39 characters. Thats almost 40! Amazing leap, since Melee has only 25! And a whole bunch of unexpected newcomers such as Captain Olimar and R.O.B.. Each character has their own and unique stats. For example: Bowser has low speed, and really slow attacks. But he is really strong. Mario is a all around character, and Samus is a master of projectiles. These unique stats with low and good points makes a really balanced Brawl, making the game even more addicting. On to the controles: it may sound strange, but in brawl you basicly just use two buttons to attack (i'll be using the Classic Controller scheme): A and B. A for weak, tilt, and famouse titled smash attacks, and B for special attacks. The direction you tilt, or... Smash the controle stick will determine your attack, and they are all pretty easy to pull out. You jump with Y, or with the controle stick moved up. You can grab with Z button, and throw the opponent up, down, left and right, each with a unique animation (and you can fall some punches on the face of the opponent while grabbing by pressing A). The learning curve is about 20 minutes, you will have to get used to some irregularities compared to other fighting games.
Well, we all remember that Nintendo implemented a large variety of trophies for you to collect in Melee. Well, Brawl is the same, but this time you have a much larger collection, with about 200 more trophies + houndreds of stickers to collect. And then, if you are able to complete the collection of both (wich is really challenging and only for hardcore gamers), you can look with honor with a wide open view to your entire Trophie collection, or go to the sticker center to see your stickers, And to pass time, you can see the description of your trophies, telling the story of the thing held on it. Or, you can also make photos of your trophies without bases, on neat backgrounds, and make the same with stickers! All of these things makes this game never get old, plus the fact that everyday, by simply connection to Nintendo Wifi, you will recieve a new photo, a new replay data and a fan made stage, or you can submit your own and see if it is launched! Or opt by sending these datas to added friends! But wait a second... "Fan made stages"? Yeah you heard it, in Brawl you can create your own stages to battle! Tons of configuration options will make you put your imagination to work! And the photo taking system is a lot better c ompared to Melee. Much remember that in Melee the photo taking system was ridiculously stupid, and no one used it. You needed to connect a 3rd player and had to use the complicated zoom and pass orders... But in Braw its much, MUCH simplerl You can take a photo by simply pausing the game at any time, moving the camera anywhere, and pressing Z! And even better, you can save thousands of photos to your SD card! And you can do the same with replays, just press Z at the end of a match, and save tons of data on your SD card.
Moving on, you can also play online. First choose between playing with added friends (you need to add people as friends, with the annoying friends codes) or with anywone (wich chooses some one, normaly regional, that is also itching for a battle). In "with anyone" you can have a basic brawl, or a team brawl. In with Friends the options are much wider. You can choose between multiman brawl, basic brawl, homerun contest, and have freedom to change all the rules of Brawls. Online is quite laggy, but you can't expect to play smoothly with someone that lives in Japan... If you play with someone in or near your country, matches should go just fine. Beyond all these modes you can also play demos of NES to N64 games on Masterpieces mode, or take a look at system chronicles. But nothing is compared with the mode I am about to mention, wich may even be considered anoher game inside a game.
Subspace Emissary, the brand new adventure mode. Its an incredible action packed 2D adventure platformer. You will fight your way through about 30 stages, tons of different enemies, solve puzzles, and battle against unexpected bosses like Rayquaza and Porky. With about 20 hours of gameplay, SSE can indeed be compared to another game. It also has eye oppening cell shaded cutscenes (60 fps!) wich proove that the Wii having bad graphics is just a fan made rumor. And finaly, Nintendo added a story behind all the fighting. At first, Nintendo's evil characters go on a strange mission of transforming the good Nintendo characters into trophies. Throughout the stages and cutscenes, the story starts to become clearer, Tabu, an evil spirit, has the evil plan to suck the entire... uhh... Videogame land to the dephts of Subspace, wich seems to be a gap between demensions, a big "nothing". At the end, all videogame characters (bad and evil) reunite to fight the evil spirit. The coolest thing about SSE is seeing all the most famouse videogame characters reunite, and battle together. Its priceless seeing Lucario and Meta Knight fight alongside Solid Snake! And another interesting thing about SSE is that you can powerup you character stats with stickers, adding a little RPG to it all.
Hmm... Untill now I just said good things about SSBB, right? Well, time for some ranting!
1st: Online Brawl with Anywone is really limited, in all aspects 2nd: Sometimes the game freezes for about 1 minute in the "ready to fight!" screen. 3rd: The famous phantom flaw, characters can simply punch through walls, and characters can pass right through eachother 4th: Online quite laggy 5th: Subspace gets really boring in the "Great Maze" stage 6th: Masterpieces are useless, since the demos don't pass 5 minutes, and some are only 30 seconds. 7th: Nintendo insists in the "complete *** with all characters" system 8th: You never know if the stickers you get throughout the game are new or not. 9th: Some characters are not meant for platforming or target smashing 10th: It is unexceptable that, wolf, falco and fox hadve the same final smashes, and Link and Toon Link too. Clones don't exist anymore, but why didn't they be more creative?!

Concluding: Even with some flaws, Super Smash Bros. Brawl is a perfect game, for any type of gamer. With it's large variety of things to do, it will never get old. KOing 3 people at the same time with a final smash or pulling out that perfect Meteor Smah is really rewarding. And nothing is better than a classic Mario vs Link vs Sonic vs Solid Snake 5 stock match. Gather up friends, and have a blast! 9.5 is my score.