Easily the most addicting RTS of the year.

User Rating: 8 | Supreme Commander: Forged Alliance PC
When SupCom came out it was one of those games I wanted to get and play as soon as possible, but waited a few months and had lots of fun, now FA comes out and enjoyed it as soon a it came out, more so enjoyed the visual and game improvements over original SupCom.

Pros:
* Lots of units available from the very beginning even T4 units.
* Can build from different race tech trees even seraphim (capture).
* Performance improved, and much better visuals and greater GUI.

Cons:
* With so many units available most T1 and T2 units become useless.
* NERFed nukes, not worth building any longer.
* NERFed anti-nukes, takes forever to build also.
* Could have had a bigger campaign.

Enjoyed the game quite a lot, but really needs more campaign and different stories for each faction just like the 1st game, the nerf nukes now are just useless to build, by the time a nuke silo is assembled I already have top of the line T4 units ready and giving hell.

During the gameplay of FA I started seeing a many key differences that made me like this game a lot and also tilt and chew my lip while playing it, I mean, the visuals are pretty much improved from SupCom, no upgrade of hardware needed, game still slows down a bit when zoomed down on a ground battle of 100 units vs 100 enemy units but its still very playable and enjoyable and any slowdown disappears when I zoom out.

One of my favorite parts of FA is having access to all T4 tech from the start of the campaign... just love building 2 or 3 fatboy mobile factories and move them together making any WWII movie pale before the barrage of artillery being fired or having my largest units walk around the map in bigger numbers.

Another big bonus I liked, though you can't play seraphim in the main campaign you can capture one or 2 of their engineers with ease and build your forces using their tech tree, by the final battle I had my forces combined of all 4 races.

But unfortunately FA took the nukes out pretty much, building a nuke silo takes forever as I said earlier and they pretty much went down the drain.


FA is a great sequel, but unfortunately its not the best, yes it will hook you up for a few days and give you a pleasant satisfaction of continuing the battle against the new threat, but expect a bit of frustration when some of the biggest guns you can build are not as strong as they were in SupCom.

The cons above is the only thing that makes me give SupCom FA the score of 8.0