A great multiplayer RTS with lots of depth but feels really generic...
Supcom is a dream for multiplayer RTS gaming because you use gpg.net which is a great platform which tracks all your stats and really easy to find games and chat to people in chat + download and upload replys. Also the size of the games are amazing, much larger than anything i've seen before in the genre and it's a real dream for tactitions, you'll be fighting on 3 fronts which are land, water and air and then if you're playing against 7 other people then it's just freaking crazy and makes for great times. My personal fave thing is 4 v 4 though and it just makes for crazy massive epic battles that can last for hours. I can only really think of one fault for balance about this game and that's the fact that nukes really ruin the fun for me, however they can be turned off so that's fine.
The graphics are really great however like I said before the game feels rather generic artistic wise, the game doesn't look bad but it's very hard to care about a faction when they all look the same and hurts even more how theres no real story so makes it even worse to picking a faction. The game is a giant system hog however it does scale down and still looks great due to the epic size. The sounds are all great too and again they are rather generic but do the job, you wont get personal with anything and theres no real personality to anything. The music that plays in the background fits but you wont think "woah amazing" lol.
So yeah Supcom offers a amazing multiplayer experience that IMO no other RTS game rival today but the single player is poor. The game feels rather generic and can get quite boring because of that but in the end the great multiplayer gameplay wins me over. I just hope if GPG make another similar game that they work on the Art so you can really decide a faction you want to play like other RTS games such as Dawn of War or Starcraft.