One of the best rts games ever!!!
The many features of this game make the gameplay focus less on micromanagement and more on having fun. For example: strategic zoom, shift to see standing orders, autotransport, etc...
You can zoom out to see the whole map, and then zoom in to see an individual unit. This feature makes controlling huge armies much easier. If you select some units and some transports and tell them to move somewhere, the transports automatically pick up the units and move them to the destination. These features combined together make for a much funner game. The gameplay is the same as nearly every other rts= build factories, build units, attack. The sound is fine, intense music during battles, heroic music not during battles- not annoying and yet memorable. The sheer mass of the armies during some battle scenes is amazing. In the recent demonstration of Starcraft II, they showed a "large" battle. A battle like that is just a minor skirmish in SupCom. The graphics for individual units arent that great, but when you have 100s of those units together, it looks amazing. Unfortunately, the game has a tendency to eat memory and CPU power like mad, causing even powerhouse PCs to start lagging in the biggest battles. The explosions are big and firey, sheilds are shiny and cool, and artillery shell explosions explode satisfiyingly. The nuclear explosions cause the virtual land to shake, and they are visible even when you dont have LOS to it. All in all, SupCom takes average gameplay and multiplies it by 10, 100, and in some parts, 1000.