If you're looking for a challenge look elsewhere. Taboo is not so much a "game", as it is a virtual psychic.

User Rating: 7.6 | Taboo: The Sixth Sense NES
Taboo is the type of game that could only have seen the light of day back in the wonderful '80s.

Ahh, the '80s...
Before reality TV ruined television.
MTV still played music videos.
Michael Jackson was only _kinda_ creepy.
OJ was just the astronaut from Capricorn One.
Pop TV shows didn't pretentiously name celebrity couples.
Arnold wasn't pretending to know politics.
Madonna still had all her teeth. So did Whitney and Tina. Kinda.
Paula Abdul was only a bad singer.
People still believed in true love in the '80s, and it wasn't the result of some pop dating website.

The hair...well...the hair bombed...
Yep, wasn't our best hair decade...I'd have even preferred '50s hairdos.....
And cellphones were larger than most landline-portable phones are nowadays...

One would imagine groups of fluffy-haired and long-banged people gathering around from curiousity, lured by the eerie and yet soothing variety of music emanating from the game, and the mystery of the random processing going on in that little cartridge.

The concept of a game like this feeds on the same hope that shuffling a deck of Tarot cards might-that somewhere in the random variables, unexpected truths may surface.

Upon being asked a few basic personal questions, you are posed a final question; what it is you'd like to ask of the 8-Bit virtual psychic.

The graphics detail you writing on a scribe as you answer the game's initial questions.

Once these questions have been posed, the cards are "shuffled" and placed onto a board.

A sequence will follow depicting the unveiling of each card, relative to the position in which it is placed (for instance, Hopes and Fears)
After the first 9 have finished the tenth and final card will be unveiled, the Final Outcome.

You will then be presented with a screen asking for your location and after choosing a series of number modifiers a "lucky number" will be given to you.

And that's, actually it.
Repeat, let a friend ask a question, until you get bored with it.

For an 8-Bit Nintendo game, it does have some rather creepy tunes, specific to the individual card received, and there are over 70 different possible cards, interpereted as such along the guidelines of what position they were placed in.

The graphics, which are indeed well-done for the time period, for the cards are equally scary and indeed set the mood for what is actually a pretty fun experience.

Keep an open mind and you might have fun here.

Blessed Be