The most equal and addictive class-based game I have ever seen.

User Rating: 9 | Team Fortress 2 PC
Now, I love online shooters such as Counter-Strike and Unreal Tournament, simple, equal gameplay based on skill rather than classes. I never was interested in class-based shooters. They risked the equality, the everyone-has-the-same-chance-to-succeed method. There is ought to be one class preferred over another, and a class that noone wants to pick.

This game is different, however. After you play for a while and see what potential each class has, it takes a while to pick one. This is when you know the classes were created EQUAL. Each class has his advantage and disadvantage.

Scout - Is fast, but doesn't take that much firepower to take down.

Soldier - Is powerful at close range, but has no real long-range weapon.

Pyro - Once again, powerful at close range, but has no long-range weapon.

Demoman - Has great explosive weapons, but once again, no long range.

Engineer - You can build useful machinery, but you don't have much firepower.

Heavy - Powerful, but doesn't move that fast.

Spy - Has nice disguises and cloaking advantages, but doesn't have that much firepower.

Sniper - Great at long-range, so-so at close-range.

Medic - Healing people rewards you, but you don't have that much firepower.

The way the classes work together, how one depends on another, and how one can dominate another, but get dominated by another class, is an amazing little cycle. The very cycle that drives the gameplay to greatness and will give you more friends and rivals than almost any other game.

Next we have graphics. Valve is famous for always using new technology and making their games look and feel very real, but in this game, they take a break from realism. The characters and weapons are 3D cartoons with exaggerated human features, but are rendered beautifully and smoothly.

The voice acting in this game fits wonderfully with each of the characters. Each of them representing a basic stereotype, being:


Scout - New Yorker.

Soldier - well... a soldier.

Pyro - A mumbling pyromaniac.

Demoman - A well-trained Scottish demoman with "battle-scars" (his eye).

Engineer - A calm and easy-going southern-American.

Heavy - A big, tough Russian guy (yay motherland)

Spy - Some sort of European "secret agent" type.

Sniper - A friendly Australian.

Medic - a German doctor.

Before I wrap this review up, I have one real negative with this game, the stats. They are slow, and will sometimes glitch. It took about two nights to finally recognize my sniper top score being alive, being something 40 or 50. And once, my engineer score just got wiped. My teammate and I eliminated all the other teams sentries in jail (took a long, long time) and built our own. Then, the rest of our team came down and we dominated the other team. I had 80 something points one life, and the score got saved, and the next day it got wiped! The pain!

Now, I have only had this game for a few days, and I put 20.1 hours of my life into this game and made some friends along the way. This game is very addictive and very fun and shall be played for years to come. A real successor to the original Team Fortress.