Adventures of Batman and Robin for the Super Nintendo is a Konami effort that has a lot going for it, but somehow just didn't come together very well to make for a great (or even especially good) gaming experience for me. It's basically a side-scrolling game in which you control Batman, and move left to right defeating bad guys with punches, jump kicks, throws and/or special Bat-devices. While you can use grappling hooks to rise up and swing, Batman somehow feels stiff and not very athletic. He can roll, perform a throw out of a roll, swing into a jump attack...but for example, the Genesis game Adventures of Batman and Robin makes you feel much more in control of where he's going. He feels stiff and frozen at times in this version, which can be more than a little annoying.
The graphics and sound for Adv. of Batman and Robin on Snes are spectacular, the color use is wonderful. Unfortunately, I got both bored and frustrated after just the first couple of levels. Tbere are a lot of people that really like the game and I wish I could say I was one of them, but I just didn't find much to like even after a dozen or so plays.
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