Quantity over quality

User Rating: 7.3 | The Elder Scrolls IV: Oblivion PC
That about sums up this game. The draw here is the big massive open world and the tons of things to do. The downside is no one thing is particularly well done.

On the pc the interface is horrible. The main quest is boring. The npcs are butt ugly. The combat is clunky. The game's performance is pretty shakey. The graphics are nice at times, but suffer again from low fps, bland distance rendereing, pop-up, shakey animations and the grass being redrawn 20 ft in front of you.

Of course rpgs nuts are quick to forgive because they put in a ton of content and give you the option to do it in most whatever order you want to. I bought the game 'cause of this sounded fun, but it ain't. It's more just to hear my buddy talk about it.

Other downsides is you get tired of looking in chests, barrels and bags and what not because there are 30 million of them. And you quickly find out that the more a developer lets you pick up everything in the game the less you're supposed to pick up everything in the game.

I think that's one of the hard lessons future game designers could learn about a game of this nature. Sometimes less is more.

In the end there just wasn't anything fantastical tugging at me in this game. The learning curve is quite high and there's alot of mmorpg tedium here. It's pretty easy to get 10 hours into and just kind of hey kewl. Big world. Looks fairly nice at a standstill. Next game.