What did this game do wrong? The following things precisely:
• Exploration feels unrewarding as all you find are Koroks and sometimes Shrines
• The Shrines themselves are too easy and basic and all look the same
• The story is disappointing as all the interesting events happened 100 years ago
• No traditional dungeons
• The dungeons which the game does have are too short and easy
• Overworld music is boring
• Sidequests for the most part are underdeveloped and give crappy rewards
• Durability is a terrible system and devalues any weapon you get
• Everything destroys you at the beginning of the game, but at the end, you’re extremely overpowered and the entire game becomes a joke
• Ganon is just a mindless monster that for some reason doesn’t talk; the boss fight against him is also way too easy
• Horses are completely useless
• Despite what the story implies, there is literally no sense of urgency to defeat Ganon
• Enemy variety is absolutely terrible
• Some costumes and weapons are locked behind amiibo
I don’t see why it has so many 10/10 reviews.