Pros:
- vast open world
- items break. Throwing a sword thats about to break at the enemy feels good
- characters are interesting, very zelda-esque
- music is great
- parry system brings more skill to the table
- can approach many situations in different ways
Cons:
- zelda cutscenes need to be accessible without having to search the world. They are important to the story.
- maybe a bit too non-linear
- no return of classic items like hook shot