Link returns on the DS in a new and creative way. But is it too much? Or too little?

User Rating: 9 | Zelda no Densetsu: Mugen no Sunadokei DS
I've played this game until the end. Currently working on the last level. The puzzles are by far the best part of the game. Some will make you ponder, atleast one did for me, for quite some time. The action is very boring, however. Playing completely with the stylus became tedious and tiring at times, and having to tap different sub weapons in the middle of battle/time challenges, it is increasingly painful.

While there are a lot of collectibles to be found in the game, one could say there are too many, including 3 sets of 20 gems, tons of boat pieces, and heart containers (thankfully not pieces). The minigames were fun, but like I stated above, the time challenges were pains trying to swap subweapons--often eating away a couple precious and vital seconds.

The storyline is generally unsatisfying, being lead around by a leash the whole time made it seem less of an exploration game. The graphics are superb, and the music is melodic. This is definitely a game you shouldn't miss out on for the DS, I just feel that there could have been a bit more refining done, or to have the option of using buttons or stylus-play.