An innovative game with no soul.

User Rating: 7.5 | The Legend of Zelda: Skyward Sword WII
First of all, I like motion controls, so this game was a blast to play .The controls in this game are just so amazingly responsive that the combat never get old! Every puzzle feels new, and the dungeons are better than ever.

But when I mastered the sword play. solved the puzzles and finished the game, I felt like there is not much to come back to. Like something was missing.

Just like the previous Motion Plus-based game, Red Steel 2, this game feels soul-less.
This game made me THINK about puzzles, and THINK before engaging an enemy,but It never made me FEEL anything. There are no scary parts, or particularly funny moments to remember.

Don't get me wrong, the game is fun, but it just not memorable . The story is just "collect all of those things to save Zelda". That's was not enough to keep me interested. What about missions that are not fetch quests? what about the atmosphere?. These are the most important factors to a Zelda game.

Take for example Twilight princess . The game didn't innovate much in terms of combat and puzzles, but is still loved by zelda fans. Why is that?
Because
1)the game has a scary parts, with spooky atmosphere and music.
2)there are many lovable characters to meet in the game.
3)you are free to explore the massive land.
Skyward sword has none of those. Beside maybe the beginning of the game .

It's a good game, and I'm glad that I played it. But a game that doesn't get the player to feel , does NOT belong to the Zelda series.